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After a month of trying to fix , i ask you guys


Arsenalfc1886

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hi, i used to play this heavily modded on Vista (i know) without any issues now going back to it its virtually unplayable, I crash generally walking around, sometimes going into buildings but mostly just on general exploration. even swmimming ect. This is mostly outside in the open or swmimming but recently started when i go between city buildings sometimes, so im here to ask for your help please
here is load order

 

 

00 Oblivion.esm

01 Race Repository.esm
02 Goblin Race.esm
03 Armamentarium.esm [Version 1.35]
04 Toaster Says Share v3.esm
05 CM Partners.esm
06 Artifacts.esm [Version 1.1]
07 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0]
08 Cobl Main.esm [Version 1.73]
09 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
0A Mart's Monster Mod.esm [Version 3.7b3p3]
0B TamrielTravellers.esm [Version 1.39c]
0C FCOM_Convergence.esm [Version 0.9.9MB3]
0D Better Cities Resources.esm [Version 6.0.7]
0E Francesco's Optional New Items Add-On.esm [Version 5.0]
0F 300_White Stallion 4.esp
10 Toaster Says Share Faction Recruitment.esp
11 ArmamentariumLL4OOO.esp [Version 2.01]
12 ArmamentariumLLMagicOOO.esp [Version 1.35]
13 Artifacts.esp [Version 1.1]
14 Francesco's Optional Chance of More Enemies.esp [Version 5.0]
15 Artifacts - ArmaCompleteAddon.esp [Version 1.0]
16 Battle4Morrowind.esp
17 MannimarcoRevisited.esp
18 MannimarcoRevisitedOOO.esp [Version 0.1]
19 Playable Goblin.esp
1A Unofficial Oblivion Patch.esp [Version 3.4.0]
1B C&C - The Blackwood Company.esp
1C UOPS Additional Changes.esp
1D ShezriesTownsMaster.esp
1E DLCShiveringIsles.esp
1F Unofficial Shivering Isles Patch.esp [Version 1.4.4]
20 Better Cities .esp [Version 6.0.5]
21 Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0]
22 Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0]
23 Francesco's Optional Leveled Guards.esp [Version 5.0]
++ FCOM_Francescos.esp [Version 0.9.9]
24 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
25 Natural_Habitat_by_Max_Tael.esp
26 Enhanced Water v2.0 HD.esp
27 AmbientTownSounds.esp
28 MIS.esp
++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.1]
29 MIS New Sounds Optional Part.esp
++ Symphony of Violence.esp
2A Troy_HeartbeatBreath.esp
2B Rainbows.esp
2C Cities Alive At Night.esp
2D WindowLightingSystem.esp
2E ReneersNotesMod.esp
2F DropLitTorchOBSE.esp [Version 2.4]
30 Quest Log Manager.esp [Version 1.3.2]
31 Dynamic Map.esp [Version 2.1.1]
32 DLCHorseArmor.esp
33 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.7]
34 DLCOrrery.esp
35 DLCOrrery - Unofficial Patch.esp [Version 1.0.5]
36 DLCVileLair.esp
37 DLCVileLair - Unofficial Patch.esp [Version 1.0.7]
38 DLCMehrunesRazor.esp
39 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]
3A DLCSpellTomes.esp
3B tda_Armoury.esp
3C Vvardenfell_Imports.esp
3D Weapons Of Morrowind.esp [Version 1.0]
3E DLCThievesDen.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
3F DLCThievesDen - Unofficial Patch.esp [Version 1.0.10]
40 Cobl Glue.esp [Version 1.73]
** GrimbotsSpellTomes.esp
41 Cobl Si.esp [Version 1.63]
42 Bob's Armory Oblivion.esp
43 FCOM_BobsArmory.esp [Version 0.9.9]
44 Loth's Blunt Weapons for Npcs.esp
45 Oblivion WarCry EV.esp [Version 1.09]
46 FCOM_WarCry.esp [Version 0.9.9MB5]
47 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
48 OOO 1.32-Cobl.esp [Version 1.72]
49 FCOM_Convergence.esp [Version 0.9.9Mb3]
4A FCOM_RealSwords.esp [Version 0.9.9]
++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]
4B Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3]
4C Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]
4D Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]
4E Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]
4F Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]
50 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]
++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]
51 TamrielTravellers4OOO.esp [Version 1.39c]
52 ShiveringIsleTravellers.esp [Version 1.39c]
53 KnightlyArmory.esp
54 TamrielTravellersItemsCobl.esp [Version 1.39c]
55 Banes Lair of the Witchking.esp
56 Kvatch Rebuilt.esp [Version 3.0]
57 Kvatch Rebuilt Fixes.esp
58 C&C - The Blackwood Company - OOO.esp
59 Museum.esp
5A DLCBattlehornCastle.esp
++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]
5B za_bankmod.esp
5C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.6]
++ TamrielTravellersItemsNPC.esp [Version 1.39c]
5D DLCFrostcrag.esp
5E DLCFrostcrag - Unofficial Patch.esp [Version 1.0.6]
++ FCOM_TamrielTravelers.esp [Version 0.9.9]
5F Knights.esp
** FCOM_Archery.esp
60 Knights - Unofficial Patch.esp [Version 1.1.2]
** FCOM_Archery_RealSwords.esp
61 Roads of Cyrodiil.esp [Version 1.0]
++ FCOM_Archery_MMM_H&C.esp
62 Harvest [Flora].esp [Version 3.0.0]
63 Dungeon Actors Have Torches 1.6 DT.esp
++ FineWeapons for OOO.esp
** RustyItems for OOO.esp
64 sycSHOUT.esp [Version 1.02]
65 Capucine's Aquamer Race.esp
66 Better Cities Full.esp [Version 6.0.7]
67 Better Cities IC Imperial Isle - Roads of Cyrodiil.esp [Version 6.0.0]
68 Billyro Morrowind Swords.esp
69 Better Cities - Knightly Armory.esp [Version 6.0.0]
++ Better Cities Full - OOO.esp [Version 6.0.6]
6A Better Imperial City - OOO.esp [Version 6.0.6]
6B Banes Guilds UnitedOOO.esp
6C CM Partners More NPCs NE.esp
6D CM Partners.esp
6E Better Cities - COBL.esp [Version 6.0.4]
6F Banes Guilds United KR patch.esp
70 IPGA_enabler.esp
** Knights - Book Jackets.esp
71 Vivec race for Robert's body mod.esp
72 tbskGuardsFeatures.esp
++ Enhanced Vegetation [125%].esp
++ Item interchange - Extraction.esp [Version 0.78]
73 Better Cities Chorrol - Knights of the Nine.esp [Version 6.0.7]
++ Item interchange - Placement for FCOM.esp [Version 0.78]
74 Better Cities - Vvardenfell Imports.esp [Version 6.0.0]
75 Better Imperial City.esp [Version 6.0.7]
++ tbskGuardsFeatures OOO Patch.esp
++ FCOM_BetterCities-Bravil.esp [Version 6.0.6]
++ ROC Standard Road Record.esp
++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
76 LW Racial Overhaul.esp
77 Oblivion_Character_Overhaul.esp [Version 2.0]
78 Bashed Patch, 0.esp
79 DynamicLeveledLists.esp

 

Ati radeon HD 4830

Then my computer has 6 GB of ram
2.67 gigahertz intel core i7 920
and thats all i know since i bought it from a friend,

Thanks in advance

EDIT: Also tweaked enb and qarls texture pack is installed, cheers

Edited by Arsenalfc1886
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I get general crashing problems as a result of performance-heavy mods causing my computer to tank. Judging from the look of your load-order, many of those mods are very resource-hungry. Others will know more, but if the problem is caused by so many mods causing performance to tank, then you will probably have to trim back on the more intensive mods. Maybe check your fps and see if a poor frame-rate is a problem. To do this, press the ~ key in game and type "tdt" (exclude the quotation marks), which will show your fps in the upper right corner. I hope this helps and best of luck.

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Hi. Are you still running the game on Windows Vista? I, too, used to play Oblivion and Fallout 3 on Windows Vista Ultimate edition and now have them running on Windows 7 Ultimate Edition. I noticed it helps if I run the game and all executables (oblivion.exe, obse, oblivion mod manager, enbhost.exe, etc) as Administrator. As a rule, I always run my older games in Windows XP Service Pack 3 compatibility mode - specifically the Oblivion.exe and OblivionLauncher.exe executables. I actually can't even launch a cleanly installed Oblivion without changing the compatibility mode to XP.

 

Do you have the 4gb patch enabled for Oblivion? Found here: http://www.ntcore.com/4gb_patch.php

I'm assuming your operating system is 64 bit. This patch really helped squeeze a little more juice out of the game engine for me.

 

Something else that may help is Oblivion Stutter Remover. Found here: http://www.nexusmods.com/oblivion/mods/23208/?

You may already be using this - obviously it wouldn't show in your load order because it is a Oblivion Script Extender plugin.

 

Good luck.

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In Oblivion Stutter Remover, use bReplaceHeap = 0 ( more stability than with =1)

 

Also you should look at :

 

- "ENBoost" (but unfortunately, ENBoost can't be use with ENB graphics so you will have to make a choice)

 

- "MoreHeap"

 

I personaly have 4GB patch, OSR, MoreHeap, OblivionReloaded, and my game is very stable (I have 250+ ESP merged, FCOM, BC, UL ....)

 

And I forgot, in your Oblivion.ini, I recommend you to have uGridDistantCount=25 (not more), which the best compromise between performance and visuals for heavily modded games.

 

Hope it helps.

Edited by bevilex
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