xporc Posted July 22, 2011 Share Posted July 22, 2011 Hi there. I've noticed that since quite recently (let's say the last two weeks), people have been reporting me CTDs when trying to enter some cells that FOOK edited, like Isaac's House that I flaggedd as a Public place since it was necessary to talk to the owner for a quest. I also flagged some Nelson houses as public, so the Legion dont try to shoot a friendly Courrier, and I get CTD reports for that too. I even get CTDs reports for that abandonned Primm house. The only thing I changed ? Removed the ownership of the cell from the Primm faction so the Courrier can loot it, since it's an abandoned house. So, er ... am I the only one getting this kind of reports ? Do you think it may be related to the latest 1.4 patch ? Link to comment Share on other sites More sharing options...
phoneyLogic Posted July 24, 2011 Share Posted July 24, 2011 I definately get a crash when I attemp to enter Vault 19. I appears to crash upon loading the cell. This might be related to the latest patch. But this seems to be a problem with the save game, somehow. Even though I never was in that cell in and around Vaoult 19 before. Starting a new game, toogling all map markers and beaming to vault 19 doesnt result in a crash. Link to comment Share on other sites More sharing options...
xporc Posted July 25, 2011 Author Share Posted July 25, 2011 Mmmh, do you have a mod editing the cell itself ? Link to comment Share on other sites More sharing options...
phoneyLogic Posted July 26, 2011 Share Posted July 26, 2011 Nope, the cell is completely vanilla. Guess this probably doesn't really help much. Link to comment Share on other sites More sharing options...
xporc Posted July 27, 2011 Author Share Posted July 27, 2011 I think it's unrelated, yes ^^' Link to comment Share on other sites More sharing options...
rausheim Posted July 27, 2011 Share Posted July 27, 2011 I had issues with the patch before 1,3 regarding NVSE and regular scripting, where suddendly the ref "me" would cause a CTD when called on the player. Link to comment Share on other sites More sharing options...
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