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Kg Mod Team, Now Recruiting!


Kevykxbox

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Hello everyone,

 

My name is Kevin Kowalczyk, Leader of the Kg Mod Team. We focus on creating creating mods of spectacular quality.

We had been working on a rather large project, a new storyline for Oblivion, when several members of our team left us.

Deciding we couldn't finish the project, our team disbanded. Now I am going to start the team up again. Our first project will be a short new storyline for Oblivion(Will not reveal details until team can begin working), around 2-3 gameplay hours. Our goal will be to finish and release the mod before Skyrim is released. After Skyrim is released we will begin working on the large storyline the old team abandoned in the Skyrim Engine. We are looking for your help in this effort!

 

Here are the positions we have created:

 

Position Name Time Zone

Team Leader: Kevin Kowalczyk (E.S.T)

 

Departments:

 

 

Programming:
 Head: Kevin Kowalczyk
 Programmer: Needed, But not until we begin working in the Creation Kit

 

Design:
 Head: Needed
 Interior Mapper: Needed
 Exterior Mapper: Needed

Modeling/Art
 Head: Needed
 Modeler: Needed
 Texture Artist: Needed

 

 

If you wish to apply to any of the positions labeled "Needed" please send me a private message on The Nexus Forums.

The message should include your Name, and samples of previous works.

Edited by Kevykxbox
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It seems you have a completely empty roster. Btw my real name is Kevin too XD. What exactly do you have in mind? It seems cool and I would love to help! The only problem is that I have school soon(college) and I dont know whats gonna happen. If you could give a little more of a description of your plans or ideas, I might be your first applicant^^. :thumbsup:
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Well, I'm restarting the team from the ground up. Most of the old members have stopped playing Oblivion. Basically for this first plugin, which is really just to practice modding together and get good team dynamics going, is going to be a simple series of quests. There are going to be two rival factions, who come from a distant continent. One, "The Legion" , is a group of organized militaristic cities from the continent. The other, "Tamora", is a group of barbarian tribes who united together in an attempt to slow The Legion's conquest. The Legion and Tamora have been warring for several years, and a messenger brought word of the land known as Cyrodiil to them. The Tamorans decided this could be an excellent opportunity to gain an upper hand over The Legion, and sent troops over to establish a footing in the unknown land. The Legion, hearing word of Tamora's actions, sent their own troops to Cyrodiil to attempt and hold their ground against Tamora.

 

I won't spoil any more of the story, but the player is free to pick either side of the struggle. They will then do various "tasks" for the Faction of their choosing and eventually lead them to victory in a battle against the opposing faction.

 

If you're wondering about our development process, this is how it worked in the past:

 

1.) I determine what needs to be done to get as much of the game playable as possible.

 

2.) I determine what needs to be done to do this quickly.

 

3.) I give out assignments to all the Departments that are needed.

 

4.) Departments complete the assigned tasks, return them to me in .esp format.

 

5.) I integrate into the "Test" branch of the Plugin.

 

6.) Do initial play testing of the new content.

 

(While this is happening I have already delivered new tasks to the departments)

 

7.) Send the "Beta" Branch to all members of team, allow them to playtest and check for bugs.

 

8.) If no bugs are found the "Beta" becomes "Stable"

 

Then we repeat!

Edited by Kevykxbox
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Well that's okay! Our old modeler is out of practice. So you'd be welcome to join at any time.

 

Modeling at this time will not be very heavily needed, so you'll be fine if you're a student. Mostly just a weapon, armor, etc.

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