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[Requesting Help] Accidentally deleted Egret Tours Marina Building


D33rok

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I am asking for a little help as I've got myself into a pickle using the console and unfortunately I'm not sure how to work through it. Whilst cleaning up around the Egret Tours Marina settlement, being the neat freak I am, I decided to take matters into my own hands and attempt to get rid of that pesky bit of flooring that had fallen through in the main building (where you first meet Phyllis). Long story short, I popped open the console and clicked what I believed to be the little piece of flooring that stands vertically, then I proceeded to use the command "markfordelete" to get rid of it using the console. I believed that had taken care of it and I went on with my day. Little did I know, after coming back to the settlement and (stupidly enough) saving over my other save files, I discovered I had in fact deleted the entire building along with the little piece of flooring (who knew the entire building was attached to a single ref. ID?). So, I ask of you, please help me find a solution to my screw up. I would appreciate any and all replies providing assistance for recovering the building somehow.

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Someone did something very similar recently with a part of the road in Sanctuary and a rather brilliant approach someone mentioned was making an esp in the CK going to that cell duplicating the aforementioned road piece save and activate. Do the same with your building. There is no way I know to recover it. That is why is it advisable to use disable and enable in the console before markfordelete that way if you disable the wrong thing you can bring it back. Yes it's a rather wasted esp slot but you know C'est la vie.

 

Good luck,

Geoff

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Good point, I may have to give that a shot. I just need to figure out the creation kit in general in that case. I appreciate the input though, thanks for that. I'll look into that more.

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