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Trying to expand the world more to the South-West, but running into some issues?


usaf9211

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I was wondering if the cells located outside the invisible map border behave differently than normal ones.

I noticed that I can't sprint, settlements only allow me to build crafting benches, and it also seems like nearby cells and objects de-render MUCH quicker than normal.

Any way to tweak these cells to make them normal?

Edited by usaf9211
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I've ran into the same problems as you while working on my project. I found a quick fix for the sprinting problem here: https://steamcommunity.com/app/377160/discussions/0/458604254452806921/ and have been meaning to ask the author of "Spring Cleaning" how they fixed the problem.

 

Now the more I look into the other problems you mentioned the more I am suspect it has to do with "regions". (I'm not a seasoned modder so take this as you will.) I assume you need to assign these outer cells a region of your own design outlining its properties. But that's all speculation until I have a chance to examine the tool more carefully.

 

I have how ever ran into another design problem, as I'm not quite sure how cells are loaded into the game. (be it all at once with LOD's in tow or closest gets full loaded to distant cells only loading LOD's) I fear not creating separate exterior cell for my project will greatly increase the load times when exiting an interior, even if you're on the other side of the map. If anyone can shed some light on this problem it would be greatly appreciated.

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