MalzM Posted July 23, 2011 Share Posted July 23, 2011 (edited) Hey Guys from Mojave, Two days ago I decided to play New Vegas again after the new DLC was released. Playing it over Steam of course, and bought everything exept the Main Game there. I decided to play on with an older save, using the All Races enabler and playing with Raider Textures. Only Problem: My Raider had Pink Hands?! The Texture itself was missing, but the Bump Map (the shading of the Hand) still was there. I always start NV with FOMM, so i started it, turned of the FOMM Archive Invalidation, deactivated all DLCs and Mods, and started the game again. Still the same pink Hands. So I deinstalled, deleted all the directory content of FO: NV in Steam, and the My Games Content of Windows and reinstalled over DVD and Steam, but even without any mods or DLCs, in the very raw installed version, I always have Pink Raider Hands, even after multiple Reinstalls... I really got no more ideas, where the bug is hiding, so I would be really happy, if anyone still had an idea to solve that annoying problem... Edit: Steam Cache validation didn't help :/ Thank you! MalzM Edited July 23, 2011 by MalzM Link to comment Share on other sites More sharing options...
GothikaGeist Posted July 23, 2011 Share Posted July 23, 2011 (edited) Those pink hands can be related directly to the mod. Check to see if it's been updated. Edited July 23, 2011 by GothikaGeist Link to comment Share on other sites More sharing options...
MalzM Posted July 23, 2011 Author Share Posted July 23, 2011 Yeah, the problem is, that even if there are no Mods active or even installed (cleared the Data folder completly, Steam doesn't do that itself -.-) the Raider Race has Pink Hands, even after multiple reinstalls from Disk and/or from Steam... Link to comment Share on other sites More sharing options...
GothikaGeist Posted July 23, 2011 Share Posted July 23, 2011 (edited) But the raider race isn't normally availabe for player use. I have heard of this problem, but everytime it comes up the mod author usually has to update/upload missing textures. Edited July 23, 2011 by GothikaGeist Link to comment Share on other sites More sharing options...
MalzM Posted July 23, 2011 Author Share Posted July 23, 2011 (edited) Yeah thats right, but after the reinstall, with unchanged datas I started a new game, and all Raider Race characters have those pink hands, not only the player who was not Raider Race himself... Could someone maybe load up the uncorrupt Raider Hand .dds files, so I can insert by ArchiveInv? Edited July 23, 2011 by MalzM Link to comment Share on other sites More sharing options...
MalzM Posted July 25, 2011 Author Share Posted July 25, 2011 (edited) No one who could upload a non corrupt .dds? :( Edited July 25, 2011 by MalzM Link to comment Share on other sites More sharing options...
maboru Posted July 25, 2011 Share Posted July 25, 2011 (edited) No, not really. This site doesn't allow uploading to individuals. Try going back to the mod page and download the mod again, sometimes some servers can send corrupted files. Even if you don't have the mod activated the textures and meshes it installed are still there, even after reinstalling, thus still affecting things. The reason being that FONV doesn't install texture and mesh folders because all of it's stuff is packed in BSA's, that's why we have to use archive invalidation. Edited July 25, 2011 by maboru Link to comment Share on other sites More sharing options...
n0t0ryczny Posted July 26, 2011 Share Posted July 26, 2011 Hahahahaha My Games folder contains .ini files and saves. Find your installation folder, get into Data\Textures\Characters and check if there are folders named 'raider' and 'raiderfemale'. If yes, delete or move thier content to another location. If the problem persists, check in Data\Meshes\Characters\ if there are 'raider'folders. Also, make sure that the raider-enabler-plugin (.esm or .esp) is not selected in your loadlist. And remember: texture loaded from .bsa works only for the .nif loaded from .bsa. If you use replacer meshes, make sure that you have also replacer texture, otherwise it won't work without .esp correcting the issue (adding a texture set to otherwise bare mesh). Link to comment Share on other sites More sharing options...
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