sirburton Posted July 23, 2011 Share Posted July 23, 2011 hi everybody! Simple question: i'm about to install old world blues. i have very very very many mods on my new vegas...re-textures of landscape, weather, weapong mutant skin, fornitures for interiors and so on...is there any risk that old world blues installation will overwrite my new mods? for example, overwriting vanilla weather, fornitures, landscape on my non vanilla texture mod ?? i hope i'm clear and i hope you'll make it clear to me Link to comment Share on other sites More sharing options...
hadoumastery Posted July 23, 2011 Share Posted July 23, 2011 Far as I know there are no such problems, I have OWB and infact have many mods that do just what yours do, and no such problems occur. Link to comment Share on other sites More sharing options...
sirburton Posted July 24, 2011 Author Share Posted July 24, 2011 k...hope will be same for me Link to comment Share on other sites More sharing options...
stevie70 Posted July 24, 2011 Share Posted July 24, 2011 Far as I know there are no such problems, I have OWB and infact have many mods that do just what yours do, and no such problems occur.it changes the enclave officer cap. that's one i can tell you for sure. :-) Link to comment Share on other sites More sharing options...
sirburton Posted July 29, 2011 Author Share Posted July 29, 2011 may i bring companions like ede and boone in this dlc and in the others? Link to comment Share on other sites More sharing options...
Sunnie Posted July 30, 2011 Share Posted July 30, 2011 may i bring companions like ede and boone in this dlc and in the others? Custom companions will follow you (e.g. Willow), but normal vanilla companions will be sent back home unless you have a mod that specifically mods OWB scripts to not do that. Link to comment Share on other sites More sharing options...
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