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Poison Script


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Does anyone know what script is run when a player applies poison to a weapon?

 

I'm trying to write a script that applies 1 charge of poison to a weapon every time the blade is drawn. I first tried doing this the traditional way using the enchants but they fall under a different category, and of course enchants require soul gem charges which I'm trying to stay away from.

 

I'm thinking it would go something on the lines of....

 

 

 

 

scn scriptname

 

Begin GameMode

 

If Player.IsWeaponOut == 1 && blah, blah, blah

 

now we apply 1 charge of poison to the weapon

 

EndIf

 

End

 

 

 

 

and maybe Id put a short DoOnce in there too...

 

Any thoughts?

 

 

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If you are running OBSE you can use SetEquippedWeaponPoison.

 

Edit: You might also find some useful information here.

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