Amakudari Posted May 13, 2016 Share Posted May 13, 2016 I have 2 mods, want to make mod A load after mod B (so i can reference a list in mod B), but FO4edit always loads A first.In NMM, plugins.txt, and in-game mod list, Mod B is loaded first, but not in FO4edit.How do i change the load order?Thanks! Link to comment Share on other sites More sharing options...
enormous Posted May 24, 2016 Share Posted May 24, 2016 I'm having this exact issue. Haven't found any answers yet... Link to comment Share on other sites More sharing options...
Xylozi Posted May 24, 2016 Share Posted May 24, 2016 Changing the load order through NMM or just in the plugins.txt should be reflected by FO4Edit. If that's not happening, it's probably an issue with the plugins.txt file not being set correctly. Link to comment Share on other sites More sharing options...
Wolfmod Posted October 4, 2016 Share Posted October 4, 2016 Changing the load order through NMM or just in the plugins.txt should be reflected by FO4Edit. If that's not happening, it's probably an issue with the plugins.txt file not being set correctly. That isn't happening. Plugins.txt has the asterisks, is accessed by NMM to determine the load order but FO4Edit is getting its load order from somewhere else. Where exactly? Link to comment Share on other sites More sharing options...
nordmarv Posted October 7, 2016 Share Posted October 7, 2016 You have to change the file modified date using some file date changer.https://www.google.it/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=FileDate Link to comment Share on other sites More sharing options...
Carreau Posted March 25, 2018 Share Posted March 25, 2018 So, I had this issue and the solution is pretty simple. This works for Mod Organizer, but i can assume something similar will work for NMM. In the active installed folder of MO2, I went into fallout4/profiles/default and copied plugins.txt to my local folder for Fallout. For me, it was: C:/Users/MyUsername/AppData/Local/Fallout4 Copied over the plugins and now Fo4Edit shows the correct load order and Iâm having no conflicts. Link to comment Share on other sites More sharing options...
g2mXagent Posted August 11, 2020 Share Posted August 11, 2020 So, I had this issue and the solution is pretty simple. This works for Mod Organizer, but i can assume something similar will work for NMM. In the active installed folder of MO2, I went into fallout4/profiles/default and copied plugins.txt to my local folder for Fallout. For me, it was: C:/Users/MyUsername/AppData/Local/Fallout4 Copied over the plugins and now Fo4Edit shows the correct load order and Iâm having no conflicts. thank you, it works! Link to comment Share on other sites More sharing options...
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