ThirdReign Posted May 14, 2016 Posted May 14, 2016 Hi everyone, Im trying to make myself an improved necromancer amulet that allows for additional summoned and raised undead followers. Things I've done so far did not work and i have no clue what went wrong. I use the silver sword and dragonborn dragonpriest masks as guide to construct my amulet. Things done so far:-Duplicated Twin Souls perk (Masterful Necromancy), removed GetBaseActorValue and HasPerk conditions, added a GetEquipped condition for the amulet, upped ModifyCommandedActorLimit to 4 (for test purposes) and reduced the spell conditions there to just MagicSummonUndead. -Added the SilverSword Script to my amulet and set the Perk property to my Masterful Necromancy perk. This should add the perk to my char on equip. -Added a Constant Effect Self delivery Magic effect for the Effect description to the enchantment of the amulet. Archtype is Script, only no magnitude flaged. Perk to apply left blank. The Problems:-Equipping the Amulet does not seem to add the perk. I checked this via a simple player.hasperk <id> per console -After console adding the Masterful Necromancy perk, i still can only summon 2 followers allowed by Twin Souls. This was checked using the Wrathman spell that has the MagicSummonUndead keyword my perk requires. -Removing Twin Souls allows my Masterful Necromancy to summon 4 undead so there seems to be a conflict between my perk and Twin souls. My plan is to have Masterful Necromancy work with Twin Souls as well as work independent (2 by itself, 4 with TS). Things i need help with are now getting the perk to equip and some ideas on how to resolve the conflict between Twin Souls and Masterful Necromancy. Any help is greatly appreciated.
lofgren Posted May 14, 2016 Posted May 14, 2016 The Twin Souls perk SETS the number of summons you can have to exactly 2. If you want the amulet to stack with Twin Souls then you need to make it add 1 to the current limit, and then do the same for your amulet perk (so instead of Set 4 you would make it Add 3). This should give you 5 total summons. I'm not sure why your script isn't working. You can actually ditch the script and just put the perk in the Perk To Apply field of the magic effect if you want.
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