Tenamil Posted May 14, 2016 Share Posted May 14, 2016 I've tried making a new bathtub using 3DsMax (well I pretty much just used the old one, straightened it, and added the missing leg) I've gotten the item to show up in game, granted without the new textures I made for it. But it just floats, it can be placed anywhere, in the air, under the ground, anywhere. For the past couple hours, I've been going thru a ton of YouTube tutorials, and the best one I've found was https://www.youtube.com/watch?v=tyrx4iLvkP0. I've done everything he showed but when I got to export the Collision box is shaded out and I can't click it. Am I missing something? thanks in advanced Link to comment Share on other sites More sharing options...
philip92dk Posted May 17, 2016 Share Posted May 17, 2016 are you using this plugin? https://github.com/figment/max_nif_plugin/releases/tag/3.8.0 Link to comment Share on other sites More sharing options...
Bethestar Posted June 3, 2016 Share Posted June 3, 2016 (edited) I'll join this one as I have no clue how to import/edit/export collision. I'm using the 3.8 plugin with the collision flag set to true. However, no collision meshes are showing inside 3Ds max (nor NifSkope -even with vanilla files). Do I have to manually enable it somwhere? Edited June 3, 2016 by Bethestar Link to comment Share on other sites More sharing options...
Recommended Posts