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Searching for a navmesher.


BananakillerBRO2

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There are two auto-navmesh generators in the GECK. One auto navmeshes the current cell. That one works reasonably well for outdoor type landscapes, though with the default settings it typically won't navmesh properly over a road but will navmesh over a fence. Apparently it thinks that people prefer tightrope-style walking across fences to walking along roads (stupid GECK...). It works a lot faster and generates much more usable navmeshes if you check the box for height map only generation mode. You can navmesh a reasonable size area in a day or two. If you don't check the height map mode box, it is slow enough that a large outdoor region could take you a week or two to navmesh (assuming a couple of hours per night). It does a much better job of navmeshing across roads with height map only mode turned on.

 

The second auto-navmesh is under the Regions section. This one is a complete piece of crap. Do not use it. I've had it successfully generate navmeshes in regions that were relatively flat and contained only simple landscape type items (trees, cacti, rocks, etc). Sometimes it just crashes with the infamous "Get Jean!" error. Sometimes it decides to navmesh everything OUTSIDE of your region instead of everything inside. SCOLs tend to make it crash.

 

I've gotten to be pretty decent at generating navmeshes quickly, but it is still slow and painful enough that I'm not about to volunteer to do it for someone else.

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There are two auto-navmesh generators in the GECK. One auto navmeshes the current cell. That one works reasonably well for outdoor type landscapes, though with the default settings it typically won't navmesh properly over a road but will navmesh over a fence. Apparently it thinks that people prefer tightrope-style walking across fences to walking along roads (stupid GECK...). It works a lot faster and generates much more usable navmeshes if you check the box for height map only generation mode. You can navmesh a reasonable size area in a day or two. If you don't check the height map mode box, it is slow enough that a large outdoor region could take you a week or two to navmesh (assuming a couple of hours per night). It does a much better job of navmeshing across roads with height map only mode turned on.

 

The second auto-navmesh is under the Regions section. This one is a complete piece of crap. Do not use it. I've had it successfully generate navmeshes in regions that were relatively flat and contained only simple landscape type items (trees, cacti, rocks, etc). Sometimes it just crashes with the infamous "Get Jean!" error. Sometimes it decides to navmesh everything OUTSIDE of your region instead of everything inside. SCOLs tend to make it crash.

 

I've gotten to be pretty decent at generating navmeshes quickly, but it is still slow and painful enough that I'm not about to volunteer to do it for someone else.

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If you are looking for the "Height map only generation mode" it's a check box not a button. You get to it by clicking on the navmesh button, then click on Open Navmesh Generator Dialog (the left of the two question mark buttons, just to the right of the finalize check shaped button). The Height Map Generation Mode check box is on the upper left side.

 

You'll probably want to check the Finalize Navmesh check box down on the lower left as well.

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If you are looking for the "Height map only generation mode" it's a check box not a button. You get to it by clicking on the navmesh button, then click on Open Navmesh Generator Dialog (the left of the two question mark buttons, just to the right of the finalize check shaped button). The Height Map Generation Mode check box is on the upper left side.

 

You'll probably want to check the Finalize Navmesh check box down on the lower left as well.

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