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Player merchant bussines


Warnolo

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Just that, a mod that gives the player te option to sell items on their inventory to everyone, like any travelling merchant.

 

Maybe it could work by putting the items you want to sell on a brahmin and then random NPCs come and ask to buy X item with Y price, but if you pass a barter check you could sell it at a higher price.

 

Basically post apocalypse mutant killing Recettear.

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Just that, a mod that gives the player te option to sell items on their inventory to everyone, like any travelling merchant.

 

Maybe it could work by putting the items you want to sell on a brahmin and then random NPCs come and ask to buy X item with Y price, but if you pass a barter check you could sell it at a higher price.

 

Basically post apocalypse mutant killing Recettear.

the bartering-part wouldn't be that hard (you could do that from the console by clicking any npc and typing showbartermenu), but i somehow don't get what the actual mod would be about, you'd just stand around then in your shop or whatever and wait for npc's to come by sell you stuff, or what?

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the bartering-part wouldn't be that hard (you could do that from the console by clicking any npc and typing showbartermenu), but i somehow don't get what the actual mod would be about, you'd just stand around then in your shop or whatever and wait for npc's to come by sell you stuff, or what?

 

Well, I was thinking in two things:

 

1. You put items on your brahmin and any NPC could come and force a dialog with you asking to buy X item with Y price, then you could awnser with "yes", "[barter X] I'll sell it for Y caps", "[barter 2X] I'll sell it for 2Y caps" and "no"

 

2. The same but with randomly spawned NPCs done for that thing.

 

Alternatly you could just put the items in your Brahmin and people come near you, pay you caps and remove that item, and depending on your barter level you get more or less caps.

 

Also i didn't know that command existed, so it makes it easier to at least roleplay it.

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True

 

but instead of random poepl taking you things lol how about a store that you can place your undesirable junk into and from time to time you can go to that store and collect your share of profits

 

1) need to create location with inventory, NPC sales man/woman

2) have set to give what share of profits to you 100%, 75%, 50% ( remeber people would be wanting to SELL their junk too )

3) message system when Cap reach certain point so you can maintain a steady income

4) Can the shop be robbed or raided by raiders or feinds? Do you have to pay the local Sheriff a protection fee?

 

these are just something to think about

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True

 

but instead of random poepl taking you things lol how about a store that you can place your undesirable junk into and from time to time you can go to that store and collect your share of profits

 

1) need to create location with inventory, NPC sales man/woman

2) have set to give what share of profits to you 100%, 75%, 50% ( remeber people would be wanting to SELL their junk too )

3) message system when Cap reach certain point so you can maintain a steady income

4) Can the shop be robbed or raided by raiders or feinds? Do you have to pay the local Sheriff a protection fee?

 

these are just something to think about

 

That some good ideas too.

 

I was going to propose to do a store, but i want to keep my request as easy as possible so i can see it done.

 

You know, something you can use to sell your crap in a fun way is enouth for me.

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