None223 Posted July 27, 2011 Share Posted July 27, 2011 My problem is actually quite simple, the only thing I don't understand is what is going wrong?Today, I decided to download a handful of great mods, and try them out on a new save. I made a new character, went through the vault just fine, messed around, did the quest to open the Underground Hideout (a mod), jumped in the Potomac to check out a few boats, found a few, and the game crashed (this means it was running smooth for a couple hours). Now whenever I open any of the saves for that new character, the game crashes during the loading screens. Here's my load order, and what FOMM has to say about it: Mod load order report! Warning: current load order template contains 290 duplicate entries Fallout3.esm Masterlist Information: $Revision$, $Date$, $LastChangedBy$ Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CALIBR.esm EVE.esm FOOK2 - Main.esm FOOK2 - [*censored*] World And Neighbourhood Kit.esm FOOK2 - [DIK] DLC Improvement Kit.esm Mart's Mutant Mod.esm EWE Energy Weapons Enhanced.esm* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. UPP - Pack 1.esp UPP - Pack 2.esp UPP - Original Perks.esp UPP - Experience Perks.esp UPP - Quest Perks.esp Dree Perks.esp Dree Perks Anchorage.esp Dree Perks Broken Steel.esp Dree Perks Mothership Zeta.esp Dree Perks Requested by Fans .esp MoreMapMarkers.esp UndergroundHideout.esp FOOK2 - Main.esp FOOK2 - [EVE] Energy Visuals Enhanced.esp FOOK2 - [DIK] DLC Improvement Kit.esp (Inactive) FOOK2 - Mothership Zeta.esp! This plugin requires 'fook2 - main.esm and zeta.esm', which was not found MyFOOK2 - No Rape Victims.esp MyFOOK2 - Black & White Tranquility Lane.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Zones Respawn.esp Mart's Mutant Mod - Tougher Traders.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - Master Menu Module.esp EWE Load Order Fix.esp* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. EWE Supermutant Energy Weapons.esp* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. EWE Stormfront Studios Load Order Fix.esp (Inactive)* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. EWE DLC Addon.esp* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. Now, when I load any of my previous characters that haven't been launched since the mods were installed, it runs fine. Any suggestions? BTW, Nexus censored an abbreviated word....lulz.... Link to comment Share on other sites More sharing options...
BlackRampage Posted July 28, 2011 Share Posted July 28, 2011 (edited) Fook 2 and Marts mutant mod are incompatible with one another. To remedy this you'll need to install: FOIP Edited July 28, 2011 by BlackRampage Link to comment Share on other sites More sharing options...
None223 Posted July 28, 2011 Author Share Posted July 28, 2011 (edited) If they don't work with each other, then why did the first couple hours run fine? I even met an abominable mutant (one of the new creatures), in addition to noticing new looks to the old ones. Also, I forgot to mention, these mods aren't on the mod list: Fallout 3 Re-Animated and NMC's texture pack. They don't show up, because they completely override the old textures and animations in the folder. However, I don't think those would be the cause of the problem. Thanks for the help....I hadn't read that there were problems between the two, and I got the ideas from PC Gamer's Top 10 Fallout 3 Mod List, where they listed as using FWE, FOOK, EWE, and MMM together. Well....that patch didn't work. I also tried to get FOSE, but apparently if you run FOSE, you don't get Windows LIVE, which is where my saves are (and I also like talking to friends on Xbox). Edited July 28, 2011 by None223 Link to comment Share on other sites More sharing options...
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