ncrrangerer Posted July 28, 2011 Share Posted July 28, 2011 by taking the effects from dead money the make a hologram (really its just a npc with a special effect/unplayable clothing) and applying it to regular combat armor and ranger armor in a variety of colors and giving it appropriate stats (dt equal or greater to power armor light armor or medium holograms are kinda light, improved unarmed damage etc) Link to comment Share on other sites More sharing options...
Yoshh Posted July 28, 2011 Share Posted July 28, 2011 They're actually creatures. Which means, full body mesh. http://i94.photobucket.com/albums/l106/Korugawa/hologramsecurity.png Link to comment Share on other sites More sharing options...
raverbane Posted July 28, 2011 Share Posted July 28, 2011 I messed around with an idea like this. Trying to come up with a hologram force field. I was able to make a device that gave the NVDLC01HologramNeutralSpell to the player model without having to make a whole set of armor. The problem I ran into was it wouldnt turn off when the device was taken off. I tried messing around with the holscripts to make it disable the effect and never could get it to cooperate. Link to comment Share on other sites More sharing options...
raverbane Posted July 28, 2011 Share Posted July 28, 2011 Here is a screenshot of the holoshield I was working on. Link to comment Share on other sites More sharing options...
ncrrangerer Posted July 29, 2011 Author Share Posted July 29, 2011 Here is a screenshot of the holoshield I was working on.the armor and helmet (ranger armor seems the coolest and perhaps best though the combat armor anchorage style was cool too) should be a unit like radiation suit and perhaps a similar script to the alien force field would make sense Link to comment Share on other sites More sharing options...
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