warkiller75 Posted July 29, 2011 Share Posted July 29, 2011 (edited) Has anyone noticed that the t-51b helmet (and to a lesser extent the armor) is a little too wide/fat or just overall big? id like someone to fix that while making the armor smoother, make it look more like the t-51b on the cover of Fallout 1.also make the breast plate less wide(as in from torso out, not from side to side).and make the green on the shin guards and torso less green and make it blend in more (but leave some green in there).(other wide parts: lower arm/wrist protectors, and shin guards) <---f fix these too please any feedback/questions is/are accepted, even people who arent considering making this thanks (dear admins/moderators: if im not allowed to make more than one topic in less than a day please tell me and delete my last topic and/or this) Edited July 29, 2011 by warkiller75 Link to comment Share on other sites More sharing options...
warkiller75 Posted July 29, 2011 Author Share Posted July 29, 2011 (edited) sorry, this isnt a bump, delete this any mods/admins reading this, as on my first topic i diddnt notice i hit "reply" instead of "edit" please delete this reply and lock the topic if you have to. (my topic was already on top if you need proof of this) im stupid i dont know how to delete a reply (or if i even can) Edited July 29, 2011 by warkiller75 Link to comment Share on other sites More sharing options...
huntsman2310 Posted July 29, 2011 Share Posted July 29, 2011 That isn't a Retexure, thats editing the mesh. but to answer the question, you could just hop onto Blender and widen some of the Vertex groups, easy peasy. Link to comment Share on other sites More sharing options...
warkiller75 Posted July 29, 2011 Author Share Posted July 29, 2011 i cant figure out blender at all, i wouldnt know how. Link to comment Share on other sites More sharing options...
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