usaf9211 Posted May 20, 2016 Share Posted May 20, 2016 There are some tall objects I'm making that I want to have distant LOD but it's trash and never works. Even if I put a mesh up to level 3 I still have to run up right to the adjacent cell to be able to see it. Why do I have some objects I place visible from very far away that only have "use full LOD" checkboxed, but when I try to tripple distance LOD with meshes it just never works? Link to comment Share on other sites More sharing options...
usaf9211 Posted May 20, 2016 Author Share Posted May 20, 2016 Bumping because I found the bug! For some reason, the distant LOD works only the first time I load after saving the changes to the plugin. If I try to move them around or do anything, next time I load into the game they are gone again. Link to comment Share on other sites More sharing options...
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