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Distand object LOD bugged?


usaf9211

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There are some tall objects I'm making that I want to have distant LOD but it's trash and never works. Even if I put a mesh up to level 3 I still have to run up right to the adjacent cell to be able to see it. Why do I have some objects I place visible from very far away that only have "use full LOD" checkboxed, but when I try to tripple distance LOD with meshes it just never works?

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Bumping because I found the bug! For some reason, the distant LOD works only the first time I load after saving the changes to the plugin. If I try to move them around or do anything, next time I load into the game they are gone again.

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