uhmattbravo Posted May 20, 2016 Share Posted May 20, 2016 That approach would depend on whether or not the copyright holder of that game is cool with it. Link to comment Share on other sites More sharing options...
mindboggles Posted May 21, 2016 Share Posted May 21, 2016 You could also try the option of picking all the existing dialogue to pieces in Audacity and rebuilding sentences from there. I've done that for a FO1 / 2 style Mr Handy companion that I'm working on. It would be a hell of a lot of work but atleast you have a big pool of existing lines which might be enough to give you something workable. Link to comment Share on other sites More sharing options...
Dracomies Posted May 23, 2016 Share Posted May 23, 2016 You could also try the option of picking all the existing dialogue to pieces in Audacity and rebuilding sentences from there. I've done that for a FO1 / 2 style Mr Handy companion that I'm working on. It would be a hell of a lot of work but atleast you have a big pool of existing lines which might be enough to give you something workable. I'm thinking of this song for some reason. Link to comment Share on other sites More sharing options...
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