ma1025 Posted May 20, 2016 Share Posted May 20, 2016 Playing Far Harbor I've noticed there's a few sets of light that, while they glow, they don't actually emit light. http://i.imgur.com/OY7TKuE.jpg Annoying. How can I attach a light source to this static object? (CageBulbWire01-05) Link to comment Share on other sites More sharing options...
ma1025 Posted May 23, 2016 Author Share Posted May 23, 2016 Here's another example. I want to get the effect seen on the right (which is just my pipboy light for demonstration). I don't know if it's a bug similar to the workshop lightbulb or if this object genuinely isn't emitting light but it drives me crazy. I've been trying to use AddOn Nodes via Necro's tutorial but I haven't had any luck in getting light to appear on this mesh. Link to comment Share on other sites More sharing options...
DaemonGrin Posted May 23, 2016 Share Posted May 23, 2016 Create a new light or find a light that is the tone etc you want change it's ID and reference the nif in the model option. Hope it helps,Geoff Link to comment Share on other sites More sharing options...
ma1025 Posted May 24, 2016 Author Share Posted May 24, 2016 That doesn't seem to work for me. : ( Link to comment Share on other sites More sharing options...
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