Huglarh Posted July 30, 2011 Share Posted July 30, 2011 You know, that we take a look into our TES Construction set, when we make something that takes up one of the slots when its a armor or accessory there is the following: -head-hair-upperbody-lowerbody-hand-foot-right ring-left ring-amulet-weapon-Backweapon-sideweapon-quiver-shield-torch& -Tail. too Bad there isnt a way to add more so you can wear more things without risking anything else. Trust me, I tried a Mod that lets me wear a beautiful crown, but since my char was a Tabaxi, It removed the tail sadly... Link to comment Share on other sites More sharing options...
GreatLucifer Posted July 31, 2011 Share Posted July 31, 2011 If you're talking about Objects of Desire, you can change them to equip to the Amulet-slot and they'll still work. I have the ruby - and ornament crown as well, main trouble with this is unchecking the checkmark "hides amulet" on chestpieces. Link to comment Share on other sites More sharing options...
Huglarh Posted July 31, 2011 Author Share Posted July 31, 2011 If you're talking about Objects of Desire, you can change them to equip to the Amulet-slot and they'll still work. I have the ruby - and ornament crown as well, main trouble with this is unchecking the checkmark "hides amulet" on chestpieces. hm... that does sound good, i may look into it. But to solve this problem, i was hoping there was a way to make changes to that you can make like "Amulet 2" or "ring slot 3", etc. Link to comment Share on other sites More sharing options...
GreatLucifer Posted July 31, 2011 Share Posted July 31, 2011 Yeah, that would be nice... but you can't :psyduck: Link to comment Share on other sites More sharing options...
Huglarh Posted July 31, 2011 Author Share Posted July 31, 2011 Yeah, that would be nice... but you can't :psyduck: Well actually add additional slots so you can like wear amulet and another xD Hm... You'd think The makers would allow that to be possible though ^_^; Link to comment Share on other sites More sharing options...
GreatLucifer Posted July 31, 2011 Share Posted July 31, 2011 Appearantly, they did allow for far more slots in the previous game, Morrowind, including the ability to wear clothing an armour together (I've been told, as I have never actually played the game). Oblivion, however, is another matter entirely. I've heard of a mod that let's you have infinite rings, so perhaps there are a few (messy) workarounds, but the engine - and editor only allow for a certain amount of slots at the moment, and as far I know, the only one who can change that is Bethesda. Link to comment Share on other sites More sharing options...
Huglarh Posted July 31, 2011 Author Share Posted July 31, 2011 Yeah, thats what i said, even if it took quite some time out of their schedule after getting Skyrim out, they would allow us to create more diverse items, soulgems and accessory, armor and clothing shots, maybe have many weapons equipped and can cycle through them with a Mouse wheel. xD Link to comment Share on other sites More sharing options...
GreatLucifer Posted July 31, 2011 Share Posted July 31, 2011 I wouldn't hold my breath :psyduck: Link to comment Share on other sites More sharing options...
Kiitan Posted July 31, 2011 Share Posted July 31, 2011 I've heard of a mod that let's you have infinite rings, so perhaps there are a few (messy) workarounds...The infinite rings mods allow you to wear more rings at the cost of them not being rendered by the engine. You can wear the rings, but not see them. They don't show up on your character. Link to comment Share on other sites More sharing options...
Huglarh Posted July 31, 2011 Author Share Posted July 31, 2011 I've heard of a mod that let's you have infinite rings, so perhaps there are a few (messy) workarounds...The infinite rings mods allow you to wear more rings at the cost of them not being rendered by the engine. You can wear the rings, but not see them. They don't show up on your character. As said, i hope they allow the ability to "create" new equipping slots so they can be rendered. xD Link to comment Share on other sites More sharing options...
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