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Missing workshop categories


Kashi294

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Hello,

 

I've issue and I've tried many things to fix it. I went to begin building the Boston Airport settlement and realized many different modded items are now missing from the menus and some that I had before were suddenly gone. For starters I am now missing Stores and am also missing the Northland diggers mod stations. I'm also missing the settlement radio beacons. Posted below is my load order from NMM sorted using LOOT. Any help would be lovely. I have recently gotten the season pass and reinstalled a handful of mods to include patches for the DLC, but it seemed to work after.

 

GameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
SpringCleaning.esm=1
SettlementKeywords.esm=1
Damage Threshold.esm=1
ArmorKeywords.esm=1
ConcealedArmor.esm=1
Unofficial Fallout 4 Patch.esp=1
Lots More Facial Hair.esp=1
Lots More Male Hairstyles.esp=1
combat_PA.esp=1
combat_PA - AWKCR.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
DD_Michael_Faraday_Time_yo.esp=1
DarkerNights.esp=1
DarkerNightsDetection.esp=1
BetterNightVision.esp=1
Dogmeat's Backpack.esp=1
DV-Very Durable Vertibirds.esp=1
EasyHacking.esp=1
EasyLockpicking.esp=1
Simple Intersection - Simple Settlement Upgrades.esp=1
ValdacilsItemSorting-AidWeightless.esp=1
MojaveImports.esp=1
LongerHeadlampLight3x.esp=1
ValdacilsItemSorting-JunkBetter+DEF_INV.esp=1
ValdacilsItemSorting-MiscWeightless.esp=1
ValdacilsItemSorting-NotJunk.esp=1
QuestItemWeightMod.esp=1
PersonalPackBrahmin.esp=1
PowerArmorDelivery.esp=1
ReasonableWorkbenchPerks.esp=1
SC_ExpandedScrapList.esp=1
DD_All_the_COncrete.esp=1
ThatGun.esp=1
MojaveImports_BetterItemSortingPatch.esp=1
EferasShoulderBag.esp=1
WestTekTacticalOptics.esp=1
WestTekTacticalOptics-AWKCR.esp=1
Quick Save.esp=1
BetterJunkFences.esp=1
SlowTime.esp=1
pylonscheap.esp=1
ValdacilsItemSorting-ModsWeightless.esp=1
TacticalMods.esp=1
TrueStormsFO4.esp=1
DarkerNights-TrueStorms.esp=1
TrueStormsFO4-ClimateSettings.esp=1
Companions GPS.esp=1
ImmersiveFastTravel.esp=1
IFT_Automatron.esp=1
VegetableOil.esp=1
CovenantUnowned.esp=1
Eli_Rockin Red Rocket.esp=1
CovenantTurrets.esp=1
BasementLiving.esp=1
LegendaryModification.esp=1
LegendaryModificationMisc.esp=1
LegendaryModificationGroknak.esp=1
D13Crafting.esp=1
BrighterSettlementLights_LongAndSoft.esp=1
SettlerRenaming-Indicators.esp=1
SkjAlert_DLC01.esp=1
SkjAlert_DLC02.esp=1
SkjAlert_RS-.esp=1
More armor slots - AWKCR.esp=1
More armor slots.esp=1
Armorsmith Extended.esp=1
Armorsmith Automatron.esp=1
No Clipping Armor.esp=1
Armorsmith Far Harbor.esp=1
Rangergearnew.esp=1
ConcealedArmor.esp=1
AWKCRPatch-UFO4P.esp=1
Perk Magazine Material Fix.esp=1
BetterSettlers.esp=1
BetterSettlersNoLollygagging.esp=1
BetterSettlersCleanFacePack.esp=1
Companion Infinite Ammo.esp=1
VisibleCompanionAffinity.esp=1
VisibleCompanionAffinity_AffinityCheck.esp=1
SSEX.esp=1
Helmless Hazmat.esp=1
WastelandScarf.esp=1
WastelandScarf_VanillaCrafting.esp=1
Jacket.esp=1
Journey_Realistic.esp=1
The Rebel.esp=1
Realistic Survival Damage.esp=1
ValdacilsItemSorting-Ammo.esp=1
ReducedWeightAmmo-10%.esp=1
DD_TRUMP_2016_MAKE_MODDING_GREAT_AGAIN.esp=1
WaterShipments.esp=1
ColorfulSurvivalIcons.esp=1
RuleBreaker.esp=1
Chops.esp=1
No Dehydration Alcohol Chems Stims.esp=1
Immersive Water Bottle Recycling.esp=1
MojaveImports_NukaColaCherry_BetterItemSortingPatch.esp=1
WET Clearer.esp=1
More Durable Power Armor - 90%.esp=1
Survival Effects Tweaks.esp=1
console.esp=1
SPECIALWeddingRingsAll.esp=1
NoChameleonFlash.esp=1
Northland Diggers.esp=1
Northland.esp=1
ValdacilsItemSorting-CosmeticsByClass.esp=1
ValdacilsItemSorting-DLCAutomatron.esp=1
ValdacilsItemSorting-ExplosivesSortTop.esp=1
ValdacilsItemSorting-Perks.esp=1
ValdacilsItemSorting-Weapons.esp=1
MoreShipments_10.esp=1
ShipmentSize_50.esp=1
More Power Armour Mods.esp=1
PA_Materials_Paints.esp=1
ValdacilsItemSorting-ArmorBySlot.esp=1
EnclaveX02.esp=1
More Power Armour Mods - X-02.esp=1
MPAM PAMP Patch.esp=1
Impervious Power Armour.esp=1
Mole Rat Disease Fix.esp=1
NullifyMoleratDisease.esp=1
LessMolotovSpam.esp=1
RichMerchants.esp=1
Campsite.esp=1
Campsite-AWKCR.esp=1
HappyPills.esp=1
OWR.esp=1
WET.esp=1
OWR_CraftableRadios_ASR.esp=1
OWR_CraftableRadios_CJRS.esp=1
OWR_CraftableRadios_CVD.esp=1
OWR_CraftableRadios_GNR.esp=1
OWR_CraftableRadios_GOP.esp=1
OWR_CraftableRadios_RRRB.esp=1
OWR_CraftableRadios_TTT.esp=1
OWR_CraftableRadios_TZT.esp=1
OWR_CraftableRadios_XM.esp=1
OWR_CraftableRadios_ZH.esp=1
OWR_ASR.esp=1
OWR_BBB.esp=1
OWR_CVD.esp=1
OWR_GNR.esp=1
OWR_GOP.esp=1
OWR_LouderStations6.esp=1
OWR_NFR.esp=1
OWR_RRRB.esp=1
OWR_TFC.esp=1
OWR_TSB.esp=1
OWR_TTT.esp=1
OWR_TWC.esp=1
OWR_TZ.esp=1
OWR_XM.esp=1
OWR_ZH.esp=1
Merchants stick with store - Regular settlers.esp=1
Merchants stick with store - More unique settlers are essential.esp=1
ProtectedNamedSettlers.esp=1
Merchants stick with store - Unique Settlers.esp=1
ShortAffinityCooldown.esp=1
DD_CBBE_SLooty_Castle_Innie_Vajayjay_4k_Fix.esp=1
vertibirdgrenade.esp=1
OWR_CraftableRadios_BBB.esp=1
OWR_CraftableRadios_NFR.esp=1
OWR_CraftableRadios_TFC.esp=1
OWR_CraftableRadios_TSB.esp=1
OWR_CraftableRadios_TWC.esp=1
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I'm just missing vendors after far harbor trying to look at it now.

 

shower, castle, beds bunk beds still available which is odd, also i have radio beacons.

 

the only missing is vendor and stalls.

 

i suspect you may encounter this when using far harbor

 

SettlementKeywords.esm=1

 

this is the culprit remove it and any mods depend on it your missing workshop tab like vendor will re appear.

Edited by virsia
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I'm using Settlement keywords expanded. It's just the esm registers as Settlement Keywords not Settlement keywords expanded. I've also found that if I remove keywords then I lose even more menu's in settlements I get reduced to Cages, Special and Resources.

Edited by Kashi294
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Okay so I've done some searching and it appears the issue is only happening at the Boston Airport Settlement. It seems that I can't access specific menus only there. When I traveled to the castle it seems to work just fine.

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I'm using Settlement keywords expanded. It's just the esm registers as Settlement Keywords not Settlement keywords expanded. I've also found that if I remove keywords then I lose even more menu's in settlements I get reduced to Cages, Special and Resources.

that mods you're losing is dependant on settlement keywords, some mod use settlement keyword in order to run. so there is very little we could do unless the author updated the settlement keyword. the new dlc add few more stuff to the workshop and settlement menu that previously not included in settlement keyword.

 

many sanctuary related mod like sanctuary prewar home, player pristine home are dependant on settlement keyword.

Edited by virsia
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