Jump to content

Odd distant when visible bugs


tVEC

Recommended Posts

Hi everyone, Ive always gotten tons of help from this forum, but Ive gotten a problem I can't seem to iron out myself.

 

Recently I reinstalled Oblivion GOTY from a backed-up copy on my external HD. I got everything working great, played for about 45 min with no problems with VWD, just some minor stutter. I saved and exited to go into the OSR ini to change the max frame rate from 0 to 30. I then started up the game, loaded my last save, which was up a hill from Anvil, and soon noticed that the VWD textures for Anvil were detail-less and looked like a 2 dimensional cut out of the town. The textures appeared as I closed in on Anvil. As a test I fast traveled to the Brina Cross Inn, went inside and back out. I went to check out Anvil and the DWV textures were fine.....but all the ocean in the bay around Anvil was invisible.... all I could see was the ocean floor, but the ocean was visible farther out.

I had to activate OMODS when I reinstalled, they were Better Cities and AWLS, in that order. Do I need to reinstall RAEVWD? Im just nervous about messing it up more, any suggestions would be much obliged.

 

I use Tweak Oblivion to increase distant LOD and Tes4LODGen.

 

My .ini:

 

[General]

SStartingCell=

 

SStartingCellY=

SStartingCellX=

SStartingWorld=

 

STestFile10=

STestFile9=

STestFile8=

STestFile7=

STestFile6=

STestFile5=

STestFile4=

STestFile3=

STestFile2=

STestFile1=

 

bEnableProfile=0

bDrawSpellContact=0

bRunMiddleLowLevelProcess=1

iHoursToSleep=3

bActorLookWithHavok=0

SMainMenuMusicTrack=special\tes4title.mp3

bUseEyeEnvMapping=1

bFixFaceNormals=0

bUseFaceGenHeads=1

bFaceMipMaps=1

bFaceGenTexturing=1

bDefaultCOCPlacement=0

uGridDistantTreeRange=15

uGridDistantCount=25

uGridsToLoad=7

fGlobalTimeMultiplier=1.0000

bNewAnimation=1

fAnimationDefaultBlend=0.1000

fAnimationMult=1.0000

bFixAIPackagesOnLoad=0

bForceReloadOnEssentialCharacterDeath=1

bKeepPluginWhenMerging=0

bCreate Maps Enable=0

SLocalSavePath=Saves\

SLocalMasterPath=Data\

bDisableDuplicateReferenceCheck=1

bTintMipMaps=0

uInterior Cell Buffer=25

uExterior Cell Buffer=150

iIntroSequencePriority=3

bPreloadIntroSequence=1

fStaticScreenWaitTime=3.0000

SCreditsMenuMovie=CreditsMenu.bik

SMainMenuMovie=Map loop.bik

SMainMenuMovieIntro=

SIntroSequence=

iFPSClamp=0

bRunVTuneTest=0

STestFile1=

bActivateAllQuestScripts=0

fQuestScriptDelayTime=5.0000

SMainMenuMusic=Special\TES4Title.mp3

bUseThreadedBlood=1

bUseThreadedMorpher=1

bExternalLODDataFiles=1

bAllowScriptedAutosave=1

bBorderRegionsEnabled=0

bCheckCellOffsetsOnInit=0

bCheckIDsOnInit=0

bCreateShaderPackage=0

bDisableHeadTracking=0

bDisplayBoundingVolumes=0

bDisplayMissingContentDialogue=1

bEnableBoundingVolumeOcclusion=0

bPreemptivelyUnloadCells=0

bTrackAllDeaths=0

bUseHardDriveCache=1

bUseMyGamesDirectory=1

bUseThreadedParticleSystem=1

bUseThreadedTempEffects=1

bWarnOnMissingFileEntry=0

iNumBitsForFullySeen=248

iPreloadSizeLimit=393216000

iSaveGameBackupCount=1

SBetaCommentFileName=

SCharGenQuest=0002466E

SOblivionIntro=OblivionIntro.bik

SSaveGameSafeCellID=2AEEA

uGridDistantCountCity=4

uGridDistantTreeRangeCity=2

uiFaceGenMaxEGMDataSize=67108864

uiFaceGenMaxEGTDataSize=67108864

 

 

[Display]

uVideoDeviceIdentifierPart1=3619102270

uVideoDeviceIdentifierPart2=298796372

uVideoDeviceIdentifierPart3=537689821

uVideoDeviceIdentifierPart4=902152732

fDecalLifetime=10.0000

bEquippedTorchesCastShadows=0

bReportBadTangentSpace=0

bStaticMenuBackground=1

bForcePow2Textures=0

bForce1XShaders=0

bHighQuality20Lighting=1

bAllow20HairShader=1

bAllowScreenShot=1

iMultiSample=4

bDoTallGrassEffect=1

bForceMultiPass=1

bDoTexturePass=1

bDoSpecularPass=1

bDoDiffusePass=1

bDoAmbientPass=1

bDoCanopyShadowPass=1

bDrawShadows=0

bUseRefractionShader=1

bUse Shaders=1

iNPatchNOrder=0

iNPatchPOrder=0

iNPatches=0

iLocation Y=0

iLocation X=0

bFull Screen=1

iSize W=1920

iSize H=1200

iAdapter=0

iScreenShotIndex=0

SScreenShotBaseName=ScreenShot

iAutoViewMinDistance=2000

iAutoViewHiFrameRate=40

iAutoViewLowFrameRate=20

bAutoViewDistance=0

fDefaultFOV=75.0000

fneardistance=10.0000

fFarDistance=10000.0000

iDebugTextLeftRightOffset=10

iDebugTextTopBottomOffset=10

bShowMenuTextureUse=1

iDebugText=13

blocalmapshader=0

bDoImageSpaceEffects=1

fShadowLOD2=1733.3335

fShadowLOD1=1586.6667

fLightLOD2=3500.0000

fLightLOD1=3000.0000

fSpecularLOD2=1700.0000

fSpecularLOD1=1400.0000

fEnvMapLOD2=800.0000

fEnvMapLOD1=500.0000

fEyeEnvMapLOD2=190.0000

fEyeEnvMapLOD1=130.0000

iPresentInterval=0

bActorSelfShadowing=0

bAllow30Shaders=1

bAllowPartialPrecision=1

bDecalsOnSkinnedGeometry=1

bDoActorShadows=0

bDoStaticAndArchShadows=0

bDynamicWindowReflections=1

bFullBrightLighting=0

bIgnoreResolutionCheck=0

bLandscapeBlend=1

bLODPopActors=0

bLODPopItems=0

bLODPopObjects=0

bShadowsOnGrass=0

fGamma=1.0000

fGammaMax=0.6000

fGammaMin=1.4000

fGrassEndDistance=0.0

fGrassStartFadeDistance=0.0

fNoLODFarDistanceMax=10240.0000

fNoLODFarDistanceMin=1700.0000

fNoLODFarDistancePct=1.0000

fShadowFadeTime=1.0000

fSpecualrStartMax=1545.8334

fSpecularStartMin=0.0000

iActorShadowCountExt=5

iActorShadowCountInt=5

iActorShadowExtMax=10

iActorShadowExtMin=0

iActorShadowIntMax=10

iActorShadowIntMin=0

iMaxDecalsPerFrame=500

iMaxLandscapeTextures=0

iShadowFilter=1

iShadowMapResolution=800

iTexMipMapMinimum=0

iTexMipMapSkip=1

 

 

 

[Controls]

fVersion=1.8000

Forward=0011FFFF

Back=001FFFFF

Slide Left=001EFFFF

Slide Right=0020FFFF

Use=00FF00FF

Activate=0039FFFF

Block=003801FF

Cast=002EFFFF

Ready Item=0021FFFF

Crouch/Sneak=001DFFFF

Run=002AFFFF

Always Run=003AFFFF

Auto Move=0010FFFF

Jump=0012FFFF

Toggle POV=001302FF

Menu Mode=000FFFFF

Rest=0014FFFF

Quick Menu=003BFFFF

Quick1=0002FFFF

Quick2=0003FFFF

Quick3=0004FFFF

Quick4=0005FFFF

Quick5=0006FFFF

Quick6=0007FFFF

Quick7=0008FFFF

Quick8=0009FFFF

QuickSave=003FFFFF

QuickLoad=0043FFFF

Grab=002CFFFF

bInvertYValues=0

fXenonLookXYMult=0.0005

fMouseSensitivity=0.0020

;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6

iJoystickMoveFrontBack=2

iJoystickMoveLeftRight=1

fJoystickMoveFBMult=1.0000

fJoystickMoveLRMult=1.0000

iJoystickLookUpDown=6

iJoystickLookLeftRight=3

fJoystickLookUDMult=0.0020

fJoystickLookLRMult=0.0020

fXenonMenuMouseXYMult=0.0003

bBackground Mouse=0

bBackground Keyboard=0

bUse Joystick=0

fXenonLookMult=0.0030

fXenonMenuStickSpeedMaxMod=5.0000

iXenonMenuStickSpeedThreshold=20000

iXenonMenuStickThreshold=1000

;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian

iLanguage=0

fXenonMenuDpadRepeatSpeed=300.0000

fXenonMenuStickMapCursorGamma=0.1700

fXenonMenuStickMapCursorMaxSpeed=15.0000

fXenonMenuStickMapCursorMinSpeed=1.0000

fXenonMenuStickSpeed=300.0000

fXenonMenuStickSpeedPlayerRotMod=3000.0000

iXenonMenuStickDeadZone=15000

SlideLeft=001EFFFF

SlideRight=0020FFFF

 

 

[Water]

fAlpha=0.5000

uSurfaceTextureSize=128

SSurfaceTexture=water

SNearWaterOutdoorID=NearWaterOutdoorLoop

SNearWaterIndoorID=NearWaterIndoorLoop

fNearWaterOutdoorTolerance=1024.0000

fNearWaterIndoorTolerance=512.0000

fNearWaterUnderwaterVolume=0.9000

fNearWaterUnderwaterFreq=0.3000

uNearWaterPoints=8

uNearWaterRadius=1000

uSurfaceFrameCount=32

uSurfaceFPS=12

bUseWaterReflectionsMisc=1

bUseWaterReflectionsStatics=1

bUseWaterReflectionsTrees=1

bUseWaterReflectionsActors=1

bUseWaterReflections=1

bUseWaterHiRes=1

bUseWaterDisplacements=0

bUseWaterShader=1

uDepthRange=125

bUseWaterDepth=0

bUseWaterLOD=1

fTileTextureDivisor=4.7500

fSurfaceTileSize=2048.0000

uNumDepthGrids=6

 

[Audio]

bDSoundHWAcceleration=1

fMinSoundVel=10.0000

fMetalLargeMassMin=25.0000

fMetalMediumMassMin=8.0000

fStoneLargeMassMin=30.0000

fStoneMediumMassMin=5.0000

fWoodLargeMassMin=15.0000

fWoodMediumMassMin=7.0000

fDialogAttenuationMax=35.0000

fDialogAttenuationMin=7.7500

bUseSoundDebugInfo=1

fUnderwaterFrequencyDelta=0.0000

bUseSoftwareAudio3D=0

fDefaultEffectsVolume=0.8000

fDefaultMusicVolume=0.3000

fDefaultFootVolume=0.8000

fDefaultVoiceVolume=0.8000

fDefaultMasterVolume=1.0000

bMusicEnabled=1

bSoundEnabled=1

fLargeWeaponWeightMin=25.0000

fMediumWeaponWeightMin=8.0000

fSkinLargeMassMin=30.0000

fSkinMediumMassMin=5.0000

fChainLargeMassMin=30.0000

fChainMediumMassMin=5.0000

fDBVoiceAttenuationIn2D=0.0000

iCollisionSoundTimeDelta=50

fGlassLargeMassMin=25.0000

fGlassMediumMassMin=8.0000

fClothLargeMassMin=25.0000

fClothMediumMassMin=8.0000

fEarthLargeMassMin=30.0000

fEarthMediumMassMin=5.0000

bUseSpeedForWeaponSwish=1

fLargeWeaponSpeedMax=0.9500

fMediumWeaponSpeedMax=1.1000

fPlayerFootVolume=0.9000

fDSoundRolloffFactor=4.0000

fMaxFootstepDistance=1100.0000

fHeadroomdB=2.0000

iMaxImpactSoundCount=32

fMainMenuMusicVolume=0.6000

 

 

[shockBolt]

bDebug=0

fGlowColorB=1.0000

fGlowColorG=0.6000

fGlowColorR=0.0000

fCoreColorB=1.0000

fCoreColorG=1.0000

fCoreColorR=1.0000

fCastVOffset=-10.0000

iNumBolts=7

fBoltGrowWidth=1.0000

fBoltSmallWidth=3.0000

fTortuosityVariance=8.0000

fSegmentVariance=35.0000

fBoltsRadius=24.0000

 

[Pathfinding]

bDrawPathsDefault=0

bPathMovementOnly=0

bDrawSmoothFailures=0

bDebugSmoothing=0

bSmoothPaths=1

bSnapToAngle=0

bDebugAvoidance=0

bDisableAvoidance=0

bBackgroundPathing=1

bUseBackgroundPathing=1

 

[MAIN]

bEnableBorderRegion=1

fLowPerfCombatantVoiceDistance=1000.0000

fQuestScriptDelayTime=5.0000

iDetectionHighNumPicks=40

iLastHDRSetting=-1

 

 

[Combat]

bEnableBowZoom=1

bDebugCombatAvoidance=0

fMinBloodDamage=0.0000

fHitVectorDelay=0.4000

iShowHitVector=0

fHiPerfNPCTargetLOSTimer=0.5000

fHiPerfPCTargetLOSTimer=0.2500

fLowPerfNPCTargetLOSTimer=1.0000

fLowPerfPCTargetLOSTimer=0.5000

iMaxHiPerfCombatCount=4

iMaxHiPerfNPCTargetCount=4

iMaxHiPerfPCTargetCount=4

 

 

[HAVOK]

bDisablePlayerCollision=0

fJumpAnimDelay=0.7500

bTreeTops=0

iSimType=1

bPreventHavokAddAll=0

bPreventHavokAddClutter=0

fMaxTime=0.0167

bHavokDebug=0

fRF=1000.0000

fOD=0.9000

fSE=0.3000

fSD=0.9800

iResetCounter=5

fMoveLimitMass=95.0000

iUpdateType=0

bHavokPick=0

bAddBipedWhenKeyframed=0

fCameraCasterSize=1.0000

fChaseDeltaMult=0.0500

fHorseRunGravity=3.0000

fQuadrupedPitchMult=1.0000

iEntityBatchRemoveRate=100

iHavokSkipFrameCountTEST=0

iMaxPicks=40

iNumHavokThreads=3

 

 

[interface]

fDlgLookMult=0.3000

fDlgLookAdj=0.0000

fDlgLookDegStop=0.2000

fDlgLookDegStart=2.0000

fDlgFocus=2.1000

fKeyRepeatInterval=50.0000

fKeyRepeatTime=500.0000

fActivatePickSphereRadius=16.0000

fMenuModeAnimBlend=0.0000

iSafeZoneX=20

iSafeZoneY=20

iSafeZoneXWide=20

iSafeZoneYWide=20

bActivatePickUseGamebryoPick=0

bAllowConsole=1

bUseFuzzyPicking=1

fMenuBGBlurRadius=2.0000

fMenuPlayerLightAmbientBlue=0.2500

fMenuPlayerLightAmbientGreen=0.2500

fMenuPlayerLightAmbientRed=0.2500

fMenuPlayerLightDiffuseBlue=0.8000

fMenuPlayerLightDiffuseGreen=0.8000

fMenuPlayerLightDiffuseRed=0.8000

iMaxViewCasterPicksFuzzy=5

iMaxViewCasterPicksGamebryo=10

iMaxViewCasterPicksHavok=10

 

[LoadingBar]

bShowSectionTimes=0

fLoadingSlideDelay=15.0000

fPercentageOfBar0=0.0600

fPercentageOfBar1=0.3500

fPercentageOfBar2=0.4400

fPercentageOfBar3=0.1500

iMoveBarChaseMilliseconds=100

iMoveBarMaxMilliseconds=2500

iMoveBarWaitingMilliseconds=10

 

[Menu]

fCreditsScrollSpeed=40.0000

iConsoleTextYPos=890

iConsoleTextXPos=30

iConsoleVisibleLines=15

iConsoleHistorySize=50

rDebugTextColor=255,251,233

iConsoleFont=3

iDebugTextFont=3

 

 

 

[GamePlay]

bDisableDynamicCrosshair=0

bSaveOnTravel=0

bSaveOnWait=0

bSaveOnRest=0

bCrossHair=1

iDifficultyLevel=50

bGeneralSubtitles=0

bDialogueSubtitles=1

bInstantLevelUp=0

bHealthBarShowing=0

fHealthBarFadeOutSpeed=1.0000

fHealthBarSpeed=80.0000

fHealthBarHeight=4.0000

fHealthBarWidth=40.0000

fHealthBarEmittanceFadeTime=0.5000

fHealthBarEmittanceTime=1.5000

bAllowHavokGrabTheLiving=0

bEssentialTakeNoDamage=1

bSaveOnInteriorExteriorSwitch=0

bTrackLevelUps=1

fDifficulty=0.2000

iDetectionPicks=21

STrackLevelUpPath=

 

 

[Fonts]

sfontfile_1=Data\Fonts\DarN_Kingthings_Calligraphica_36.fnt

sfontfile_2=Data\Fonts\DarN_LG_Kingthings_Petrock_14.fnt

sfontfile_3=Data\Fonts\DarN_LG_Kingthings_Petrock_18.fnt

sfontfile_4=Data\Fonts\DarN_Oblivion_28.fnt

SFontFile_5=Data\Fonts\Handwritten.fnt

 

 

[speedTree]

iTreeClonesAllowed=12

fCanopyShadowGrassMult=1.0000

iCanopyShadowScale=512

fTreeForceMaxBudAngle=-1.0000

fTreeForceMinBudAngle=-1.0000

fTreeForceLeafDimming=-1.0000

fTreeForceBranchDimming=-1.0000

fTreeForceCS=-1.0000

fTreeForceLLA=-1.0000

fTreeLODExponent=1.0000

bEnableTrees=1

bForceFullLOD=0

fLocalTreeMipMapLODBias=-0.2500

fLODTreeMipMapLODBias=-0.7500

 

 

[Debug]

bDebugFaceGenCriticalSection=0

bDebugFaceGenMultithreading=0

bDebugSaveBuffer=0

 

 

[backgroundLoad]

bBackgroundCellLoads=1

bBackgroundLoadLipFiles=1

bLoadBackgroundFaceGen=1

bLoadHelmetsInBackground=1

bSelectivePurgeUnusedOnFastTravel=0

bUseBackgroundFileLoader=0

bUseMultiThreadedFaceGen=1

bUseMultiThreadedTrees=1

iAnimationClonePerLoop=5

iPostProcessMilliseconds=5

iPostProcessMillisecondsEditor=50

iPostProcessMillisecondsLoadingQueuedPriority=20

 

 

[LOD]

fLodDistance=1387.5000

bUseFaceGenLOD=0

iLODTextureTiling=2

iLODTextureSizePow2=8

fLODNormalTextureBlend=0.5000

bDisplayLODLand=1

bDisplayLODBuildings=1

bDisplayLODTrees=1

bLODPopTrees=0

bLODPopActors=0

bLODPopItems=0

bLODPopObjects=0

fLODFadeOutMultActors=11.1500

fLODFadeOutMultItems=10.2750

fLODFadeOutMultObjects=11.3250

fLODMultLandscape=1.0000

fLODMultTrees=1.2080

fLODMultActors=5.0000

fLODMultItems=5.0000

fLODMultObjects=5.0000

iFadeNodeMinNearDistance=400

fLODFadeOutPercent=0.9000

fLODBoundRadiusMult=3.0000

fTalkingDistance=2000.0000

 

fTreeLODMax=2.0000

fTreeLODMin=0.0200

fTreeLODDefault=1.2000

bForceHideLODLand=0

bLODUseCombinedLandNormalMaps=1

fActorLODDefault=5.0000

fActorLODMax=15.0000

fActorLODMin=2.0000

fItemLODDefault=2.0000

fItemLODMax=15.0000

fItemLODMin=1.0000

fLODFadeOutActorMultCity=1.0000

fLODFadeOutActorMultComplex=1.0000

fLODFadeOutActorMultInterior=1.0000

fLODFadeOutItemMultCity=1.0000

fLODFadeOutItemMultComplex=1.0000

fLODFadeOutItemMultInterior=1.0000

fLODFadeOutObjectMultCity=1.0000

fLODFadeOutObjectMultComplex=1.0000

fLODFadeOutObjectMultInterior=1.0000

fLODLandVerticalBias=0.0000

fLODQuadMinLoadDistance=65536.0000

fObjectLODDefault=5.0000

fObjectLODMax=15.0000

fObjectLODMin=1.0000

 

[Weather]

fSunGlareSize=850.0000

fSunBaseSize=650.0000

bPrecipitation=1

fAlphaReduce=1.0000

SBumpFadeColor=255,255,255,255

SLerpCloseColor=255,255,255,255

SEnvReduceColor=255,255,255,255

 

[Voice]

SFileTypeLTF=ltf

SFileTypeLip=lip

SFileTypeSource=wav

SFileTypeGame=mp3

 

 

[Grass]

iMinGrassSize=95

fGrassEndDistance=5600.0000

fGrassStartFadeDistance=4600.0000

bGrassPointLighting=0

bDrawShaderGrass=1

iGrassDensityEvalSize=2

iMaxGrassTypesPerTexure=3

fWaveOffsetRange=1.7500

fGrassWindMagnitudeMax=125.0000

fGrassWindMagnitudeMin=5.0000

fTexturePctThreshold=0.3000

 

[Landscape]

bCurrentCellOnly=0

bPreventSafetyCheck=0

fLandTextureTilingMult=2.0000

fLandFriction=2.5000

iLandBorder1B=0

iLandBorder1G=255

iLandBorder1R=255

iLandBorder2B=0

iLandBorder2G=0

iLandBorder2R=0

 

 

[bLightAttenuation]

fQuadraticRadiusMult=1.0000

fLinearRadiusMult=1.0000

bOutQuadInLin=0

fConstantValue=0.0000

fQuadraticValue=16.0000

fLinearValue=3.0000

uQuadraticMethod=2

uLinearMethod=1

fFlickerMovement=8.0000

bUseQuadratic=1

bUseLinear=0

bUseConstant=0

 

 

[blurShaderHDRInterior]

fTargetLUM=1.0000

fUpperLUMClamp=1.0000

fEmissiveHDRMult=1.0000

fEyeAdaptSpeed=0.5000

fBrightScale=2.2500

fBrightClamp=0.2250

fBlurRadius=7.0000

iNumBlurpasses=1

 

 

[blurShaderHDR]

fTargetLUM=1.2000

fUpperLUMClamp=1.0000

fGrassDimmer=1.3000

fTreeDimmer=1.2000

fEmissiveHDRMult=1.0000

fEyeAdaptSpeed=0.7000

fSunlightDimmer=1.3000

fSIEmmisiveMult=1.0000

fSISpecularMult=1.0000

fSkyBrightness=0.5000

fSunBrightness=0.0000

fBrightScale=1.5000

fBrightClamp=0.3500

fBlurRadius=4.0000

iNumBlurpasses=2

iBlendType=2

bDoHighDynamicRange=0

 

 

[blurShader]

fSunlightDimmer=1.0000

fSIEmmisiveMult=1.0000

fSISpecularMult=1.0000

fSkyBrightness=0.5000

fSunBrightness=0.0000

fAlphaAddExterior=0.2000

fAlphaAddInterior=0.5000

iBlurTexSize=256

fBlurRadius=0.0300

iNumBlurpasses=1

iBlendType=2

bUseBlurShader=1

 

 

[GethitShader]

fBlurAmmount=0.0000

fBlockedTexOffset=0.0010

fHitTexOffset=0.0050

[MESSAGES]

bBlockMessageBoxes=0

bSkipProgramFlows=1

bAllowYesToAll=1

bDisableWarning=1

iFileLogging=0

bSkipInitializationFlows=1

[DistantLOD]

bUseLODLandData=1

fFadeDistance=13188.0000

iDistantLODGroupWidth=8

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.

This may result in errors. Saving again will clear this message

but not necessarily fix any errors.

 

[Archive]

SMasterMiscArchiveFileName=Oblivion - Misc.bsa

SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa

SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa

SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa

SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa

SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa

SInvalidationFile=ArchiveInvalidation.txt

iRetainFilenameOffsetTable=1

iRetainFilenameStringTable=1

iRetainDirectoryStringTable=1

bCheckRuntimeCollisions=0

bInvalidateOlderFiles=1

bUseArchives=1

sArchiveList=Oblivion - Meshes.bsa, ArchiveInvalidationInvalidated!.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

[CameraPath]

iTake=0

SDirectoryName=TestCameraPath

iFPS=60

SNif=Test\CameraPath.nif

[Absorb]

fAbsorbGlowColorB=1.0000

fAbsorbGlowColorG=0.6000

fAbsorbGlowColorR=0.0000

fAbsorbCoreColorB=1.0000

fAbsorbCoreColorG=1.0000

fAbsorbCoreColorR=1.0000

iAbsorbNumBolts=1

fAbsorbBoltGrowWidth=0.0000

fAbsorbBoltSmallWidth=7.0000

fAbsorbTortuosityVariance=2.0000

fAbsorbSegmentVariance=7.0000

fAbsorbBoltsRadius=5.0000

[OPENMP]

iThreads=10

iOpenMPLevel=10

[TestAllCells]

bFileShowTextures=1

bFileShowIcons=1

bFileSkipIconChecks=0

bFileTestLoad=0

bFileNeededMessage=1

bFileGoneMessage=1

bFileSkipModelChecks=0

bFileCheckModelCollision=0

[CopyProtectionStrings]

SCopyProtectionMessage2=Insert the Oblivion Disc.

SCopyProtectionTitle2=Oblivion Disc Not Found

SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.

SCopyProtectionTitle=CD-ROM Drive Not Found

 

 

 

here is my load order:

 

Active Mod Files:

 

00 Oblivion.esm

01 TR_OoT_Main.esm

02 GTAesgaard_2.esm

03 All Natural Base.esm [Version 1.3]

04 Oscuro's_Oblivion_Overhaul.esm [Version 1.33]

05 MD_Saddle_Master.esm

06 Kvatch Rebuilt.esm

07 Better Cities Resources.esm [Version 5.0.6]

08 HorseCombatMaster.esm

09 UnnecessaryViolence.esm

0A Beautiful_Women_NiceOnly.esp

** Beautiful_Women_DB_Addon.esp

** Beautiful_Women_NotSoNice_Bonus.esp

0B Unofficial Oblivion Patch.esp [Version 3.3.5]

0C Oblivion Citadel Door Fix.esp

0D DLCShiveringIsles.esp

0E Better Cities .esp [Version 4.7.0]

0F Natural_Habitat_by_Max_Tael.esp

10 All Natural.esp [Version 1.3]

11 All Natural - SI.esp [Version 1.3]

12 Immersive Interiors.esp [Version 0.8]

13 PTAutumnTrees.esp

14 Enhanced Water v2.0 HD.esp

++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.2]

15 MIS.esp

16 MIS New Sounds Optional Part.esp

17 Rainbows.esp

18 All Natural - Real Lights.esp [Version 1.3]

19 Cities Alive At Night.esp

1A WindowLightingSystem.esp

1B aaaBorsBedrolls.esp

1C FOV Modifier.esp

1D ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

1E ImprovedSigns.esp

1F Luchaire's Neck Seam Concealer.esp

20 RAEVWD Cities.esp [Version 1.7]

21 RAEVWD New Sheoth.esp [Version 1.7]

22 Living Economy.esp

23 Living Economy - Items.esp

24 PTRoamingNPCs.esp

25 FormID Finder4.esp

26 Streamline 3.1.esp

27 Timekeeper_Advanced.esp

28 DLCHorseArmor.esp

29 DLCOrrery.esp

2A DLCVileLair.esp

2B DLCMehrunesRazor.esp

2C DLCSpellTomes.esp

++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

** EVE_StockEquipmentReplacer.esp

++ MaleBodyReplacerV4.esp

++ TFF_FantasyFigures_Base.esp

2D Armory of the Silver Dragon.esp

2E Agicis.esp

++ CSR - Golden Saint.esp

2F Daedric Chainsaw.esp

30 Gizmodian-VeraxanimaOblivion.esp

31 God Ring 1.esp

32 JediLightsabersCollectionV1.3.esp

33 Lich King's Helm v1_0.esp

34 New Frostmourne Sword by Jojjo v1_0.esp

++ RTFemaleReplacerV12.esp

35 RingwraithArmorDaedric.esp

36 tda_WitchKingHelm.esp

37 LOTR Weapons.esp

38 witchkingsword.esp

39 XSPipeMod.esp [Version 1.2]

3A LevelerCheat.esp

3B Colourwheels Sexy Stock Armor & Clothing Replacer.esp

3C Colourwheels Sexy SI Armor & Clothing Replacer.esp

3D Slof's Horses Base.esp

3E Slof's Extra Horses.esp

3F Dude Wheres My Horse.esp

40 MD Saddlebags v3.0.esp

41 DLCThievesDen.esp

42 Oscuro's_Oblivion_Overhaul.esp [Version 1.33]

43 OOO-Combat_Skills_Perks_Marksmanship.esp [Version 1.33]

44 OOO-DaedraLord_Quests.esp [Version 1.33]

45 Alluring Potion Bottles.esp

46 Alluring Potion Bottles v3.esp

47 Alluring Wine Bottles.esp

++ CSR - Fine Iron.esp

48 Creature Diversity.esp

** EVE_StockEquipmentReplacer for OOO.esp

49 AranMathi.esp

4A Housewives v101.esp

4B Kvatch Rebuilt.esp

++ Kvatch Rebuilt - OOO Compatibility.esp

4C Kvatch Rebuilt Weather Patch.esp

4D EiAmod.esp [Version 1.1]

++ EiAmod_ShiveringIsles.esp

4E bladesfactionmod.esp

4F Naughty_Joana_01.esp

50 GTAesgaard.esp

51 GTAesgaard_2.esp

52 TR_Stirk.esp

53 DLCBattlehornCastle.esp

54 DLCfrostcrag.esp

55 Kvatch Rebuilt_Frostcrag Reborn.esp

56 Knights.esp

** EVE_KnightsoftheNine.esp

57 TOTF.esp

58 TOTF-EiAE Patch.esp

59 The Lost Spires.esp

5A Lost Paladins of the Divines.esp

5B HoarfrostCastle.esp

5C AFK_Weye.esp [Version 2.0.Non-COBL]

5D ElsweyrAnequina.esp

++ ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.2]

5E Harvest [Flora].esp [Version 3.0.0]

++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]

5F Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]

60 HUD Status Bars.esp [Version 2.0.1]

61 DecoratorAssistant with OBSE v1.1.esp

62 EVE_ShiveringIslesEasterEggs.esp

63 Friendly Hits up 20 points.esp

64 Enhanced Vegetation [110%].esp

++ Short Grass V3.esp

65 tag_NaturalWildlife.esp

66 Carry_all_you_want-5118.esp

67 RealisticForceMedium.esp

68 Active_Inventory_Spell_1.2.esp

++ SW01.esp

69 zzEstrus.esp

++ EVE_KhajiitFix.esp

6A Better Cities Full.esp [Version 5.0.5]

6B Better Cities - VWD of the IC.esp [Version 4.7.0]

6C Better Imperial City.esp [Version 5.0.0]

6D Better Cities Full FPS Patch.esp [Version 5.0.0]

6E Better Cities - All Natural.esp [Version 4.9.5]

6F Better Cities - Tears of the Fiend.esp [Version 4.7.0]

70 Better Imperial City FPS Patch.esp [Version 5.0.0]

71 Better Cities - The Lost Spires.esp [Version 5.0.0]

72 Better Cities - No LEYAWIIN Flooding.esp [Version 4.9.0]

73 UnnecessaryViolence.esp

74 DeadlyReflex 6 - Combat Moves.esp

** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3]

75 Bashed Patch, 0.esp

76 Colored Map for Elsweyr 1.1.esp

77 More AI Eating.esp

78 my gods ring.esp

79 My Island Palace.esp

7A MergedMaps.esp

7B shaderbrowser.esp

7C Senaria_rugs_and_tapstries.esp

 

 

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...