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Converting plants from Skyrim


EmissaryOfWind

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I am currently in the process of converting plants with custom meshes from Skyrim mods, and some of them use BSLODTriShapes, BSFadeNodes and BSLeafAnimNodes. How would I go about converting them? Are there any extra steps I need to take compared to, say, a piece of armor, to ensure it works properly in Fallout 4?

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Right-Click > Block > Convert. Unless you know that and are asking something more specific? I'd personally just look at Bethesda's after conversion to make sure all the data is consistent. I haven't personally had a look at this yet, but looking at similar Bethesda files is always the best bet.

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