EmissaryOfWind Posted May 23, 2016 Share Posted May 23, 2016 I am currently in the process of converting plants with custom meshes from Skyrim mods, and some of them use BSLODTriShapes, BSFadeNodes and BSLeafAnimNodes. How would I go about converting them? Are there any extra steps I need to take compared to, say, a piece of armor, to ensure it works properly in Fallout 4? Link to comment Share on other sites More sharing options...
CaptainCockerel Posted May 23, 2016 Share Posted May 23, 2016 Right-Click > Block > Convert. Unless you know that and are asking something more specific? I'd personally just look at Bethesda's after conversion to make sure all the data is consistent. I haven't personally had a look at this yet, but looking at similar Bethesda files is always the best bet. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted May 23, 2016 Author Share Posted May 23, 2016 Yes, Block > Convert works to convert BSFadeNodes to NiNodes, but I'm unsure of the result, and it can't convert BSLODTriShapes. Link to comment Share on other sites More sharing options...
zombekilz Posted June 21, 2016 Share Posted June 21, 2016 did you ever get this to work? Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted June 21, 2016 Author Share Posted June 21, 2016 No :/ Link to comment Share on other sites More sharing options...
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