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G.E.C.K. Mod Save Problem


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Hmm, thanks, i'll try that, and do you know if there is a way to compile esps. I wanted to work on it, so I set the esp as not active and worked on it and saved another one, so now if I want to work on it, I need to activate both Lucky_38_Suite_Bar1 and Lucky_38_Suite_Bar2 to have the full mod. (Those aren't the actual names)
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kinda have the same problem, but when i try to edit one of my mods it tries to save as a new file instead of just letting me save changes

Make sure you're marking the mod you want to work with as an 'active file'.
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