Kodiak412 Posted May 23, 2016 Share Posted May 23, 2016 My hope is that the settlers for Far Harbor have a different ID code than the vanilla commonwealth (CW) settlers. I know the CW code is 20593, and if you use it on FH you get a regular CW settler. So far though it looks like the FH settlers are different and I would like to populate the FH settlements with the proper people. Does anyone know the console code ID for Far Harbor settlers? I like adding my own so I get a good mix. I'm sick of getting 4 chumps that all look and talk the same when I have only 10 people in the settlement. :) Link to comment Share on other sites More sharing options...
whodat1 Posted May 30, 2016 Share Posted May 30, 2016 I don't know if there is a code for FH settlers but as far as them all looking the same; I use two mods that eliminate that. The first is Better Settlers (which gives you a large assortment of different settlers) and the other is called 'Don't Call Me Settler' (which allows you to set the male/female ratio and add a random height variable). Between the two mods I don't get two settlers that look alike. And the second mod gives each one a unique name too. Link to comment Share on other sites More sharing options...
speedynl Posted May 30, 2016 Share Posted May 30, 2016 DLC03EncWorkshopNPCFemaleEvenToned03 [NPC_:0101054E] 1 of them, depending on you dlc's and load order the 010 can become 020,030 if you look up this 1 you will see the others to Link to comment Share on other sites More sharing options...
Paedric Posted May 30, 2016 Share Posted May 30, 2016 (edited) @speedynl: You're close. The code for Far Harbor settlers is 101054d. The code that you gave will spawn a specific FH settler, but you will be unable to interact with her using the workshop. As stated by speedynl, you may need to modify the 10 to 20 or 30 depending on FH load order. Worked as written for me. YMMV. :D Edited May 30, 2016 by Paedric Link to comment Share on other sites More sharing options...
Kodiak412 Posted May 31, 2016 Author Share Posted May 31, 2016 @speedynl: You're close. The code for Far Harbor settlers is 101054d. The code that you gave will spawn a specific FH settler, but you will be unable to interact with her using the workshop. As stated by speedynl, you may need to modify the 10 to 20 or 30 depending on FH load order. Worked as written for me. YMMV. :D Your were right on the money. I use 30 instead of 10 and that worked for me. I used the player.placeatme 301054d 1 command and that will spawn a random Far Harbor Settler. You can then command the settler to go to whatever settlement you want, and they will function perfectly. The Far Harbor settlers are a lot less varied, but distinctly different, from Commonwealth settlers. They have their own Far Harbor specific dialog. Thanks again for the reply and that ID was perfect! Link to comment Share on other sites More sharing options...
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