immortalfrieza Posted May 24, 2016 Share Posted May 24, 2016 (edited) I was very disappointed by the capturing and taming of the Wastland Workshop DLC, as there's not really all that much point to it. Tamed creatures can't be used as companions, result in the settlement being under attack by the same creatures as the ones you've captured including the ones that normally otherwise wouldn't attack, and they won't attack their own kind making the defensive boost they provide pointless, and last but not least any that aren't their own kind they will kill meaning you can't even get around the previous 2 issues by having creatures of a bunch of different types. The Syths, Raiders, and Super Mutants are even more useless as they can't be tamed period. Basically the only benefit Tamed creatures actually have is to use them in arena battles and that's it. As one can probably guess, my request is to fix all of these issues. I think you should be able to make Tamed Creatures companions, after an initial and fairly long training period depending on the creature that requires perks to get the most of, to keep things balanced. Maybe at some point after training them if modders could pull it off have the ability to craft equipment we could mount on them like armor, packs, and maybe even weapons probably using a workbench similar to the robot workbench from Automatron, creature and perk depending of course. Putting some metal armor plating on a radroach would make sense but having them carrying a pack for a hundred pounds would be a bit much. As for the sentient beings maybe we could bring the Mesmetron back and zap them with it when we let them out of the cage, then slap a slave collar analog on them and use them as a standard humanoid companions after that point. While I think having creatures attacking your settlement as well as the tamed creatures refusal to attack them makes sense, it prevents capturing creatures from having any real benefit. If modders can't remove this at the very least I would want to keep tamed creatures from killing each other so we could at least offset it by having tamed creatures kill off the ones any particular type of creature won't. Edited May 24, 2016 by immortalfrieza Link to comment Share on other sites More sharing options...
Loxly Posted May 24, 2016 Share Posted May 24, 2016 Have you seen Beast Whisperer - Tame and Command Your Creatures? Doesn't do everything you want, but it does allow you to take them as Companions. Link to comment Share on other sites More sharing options...
slash0mega Posted May 24, 2016 Share Posted May 24, 2016 I felt the same way, so i made thisWasteland Workshop Defenders makes it so that tamed creatures are willing to fight their own kind and not kill friendly's that are a different species. also if your emitter ever goes down they fight each other so you are not stuck fighting 30 deathclaws. warning, i have no idea how nicely it plays with beast whisperer that loxly linked Link to comment Share on other sites More sharing options...
immortalfrieza Posted May 24, 2016 Author Share Posted May 24, 2016 Wow, go modding community! Assuming these both work together now all we'll need is some perk dependent creature training and equipping stuff on them, then we'll be set. Link to comment Share on other sites More sharing options...
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