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Creating statues?


Lehcar

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How would I go about creating an NPC that looks/acts like a stone statue?

 

Ive been looking into this myself, and havent finished looking as it hasn't been a high priority for me, but you should start your research knowing that the statue in Bruma which appears after the battle with the siege crawler, is simply a copy of the player turned into a statue. It gets created and placed in the quest (I forget off the top of my head, I think MQ13 but I could be wrong), but I havent yet got round to tracking down where it gets its stone effect.

 

That is the place to start though {:-)

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Do you want an actual static statue of the NPC? ZProspero sent me a great tutorial on how to do that in Blender. Otherwise, you want to add the stone shader to the NPC and freeze them in place (Forgot how);.
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Oh, I'm really sorry, I had it somewhere in my scripts, but at the moment I'm not at home. But I know that it's possible with an (OBSE?) command.

 

Here you are: ToggleActorsAI :wink:

 

Just make a script like this:

scn MyScriptName

short DoOnce

Begin GameMode
if DoOnce == 0
	ToggleActorsAI
	set DoOnce to 1
endif
end

And apply it on the npc.

Edited by bencebence
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