Korten12 Posted August 8, 2011 Share Posted August 8, 2011 With Fallout 3 on sale on Steam, I was thinking of getting it (since my ps3 version is sort of screwed up with autosave, idk why.) I remember a while ago a mod that allowed you to go from New Vegas to the Wastelands of Fallout 3 on a single character. Does anyone have a link to the mod and does it work well? Link to comment Share on other sites More sharing options...
Sunnie Posted August 8, 2011 Share Posted August 8, 2011 Here you go! Link to comment Share on other sites More sharing options...
Korten12 Posted August 8, 2011 Author Share Posted August 8, 2011 (edited) Here you go! Thank you. Now I have a question, I use the mods: -Centered 3rd Person -Compiled Patch/Community Bugfix Compilation Patch-CONELRAd 640-1240-Free player after end-some graphic mods-level 60 cap-Neveda Skies-Perk Every Level Do you think these will effect the mod? Also is it possible to NOT have to start over to use the mod? Edited August 8, 2011 by Korten12 Link to comment Share on other sites More sharing options...
JohnBond007777 Posted August 8, 2011 Share Posted August 8, 2011 Here you go! Thank you. Now I have a question, I use the mods: -Centered 3rd Person -Compiled Patch/Community Bugfix Compilation Patch-CONELRAd 640-1240-Free player after end-some graphic mods-level 60 cap-Neveda Skies-Perk Every Level Do you think these will effect the mod? Probably not, although Nevada Skies might not be compatible with Fo3. The radio should work fine, as I have a radio mod (MyRadio) that works in all DLCs, mods, anywhere. The free play might conflict, so I recommend getting GOTY and/or the Broken Steel DLC to extend the Fo3 ending. I'm not sure how the scripts would collide between Fo3 and FNV endings with FNV free play mod, or if they even would. And Fallout 3 has a perk every level already, so that should be fine. Link to comment Share on other sites More sharing options...
Korten12 Posted August 8, 2011 Author Share Posted August 8, 2011 Here you go! Thank you. Now I have a question, I use the mods: -Centered 3rd Person -Compiled Patch/Community Bugfix Compilation Patch-CONELRAd 640-1240-Free player after end-some graphic mods-level 60 cap-Neveda Skies-Perk Every Level Do you think these will effect the mod? Probably not, although Nevada Skies might not be compatible with Fo3. The radio should work fine, as I have a radio mod (MyRadio) that works in all DLCs, mods, anywhere. The free play might conflict, so I recommend getting GOTY and/or the Broken Steel DLC to extend the Fo3 ending. I'm not sure how the scripts would collide between Fo3 and FNV endings with FNV free play mod, or if they even would. And Fallout 3 has a perk every level already, so that should be fine. Also is it possible to not have to start over? Link to comment Share on other sites More sharing options...
vgo Posted August 8, 2011 Share Posted August 8, 2011 Like the installation instructions say: 1.) You will lose all progress in existing saves if you choose to load them with RFCW enabled. So that's a NO. Link to comment Share on other sites More sharing options...
Surgicide Posted August 8, 2011 Share Posted August 8, 2011 LOVE RFCW. I check the discussion for it every day, haha. Weather mods for FNV will not effect areas in FO3. If you want weather mods in FO3, you have to install a FO3 mod. To install FO3 mods for use with RFCW, you just install the FO3 mods into the FNV directory, as if it were a FNV mod. Then boom! You're good to go. After you check it in FOMM, of course. There are some mod conflicts, but you'll need to figure those out for yourself. I'm using tons of mods, and some advanced ones (like the J3X motorcycle and Wasteland Defense) even work. Strangely, though, Firefly Ranch does not. Good luck, and if you have any more questions feel free to ask in the RFCW mod discussion page or PM me. :P Link to comment Share on other sites More sharing options...
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