jujup3al Posted August 9, 2011 Share Posted August 9, 2011 I sincerely apologize for crowding up the forums with the (more then likely) ridiculous request, but can someone help me? I'm running windows 7 64bit, ATI Radeon 3000 Graphics card, AMD Phenom II X6 1065t Processor, 4gb of ram Got a Steam GOTY version of TES4, installed two days ago, worked perfectly fine on the highest graphics settings, no bugs no glitches nada, but when i modded it things got interesting....got about 50 or so mods installed, including OOO and MMM (no frans/fcom/warcry) Better Cities, n a couple other big ones. installed em all to the T, installed as per the requirements (tripled checked that actually) created a bash patch using WB, and cleaned up what it told me to in TES4Edit.... game won't start. I mean the game itself will, i just can't start a new game, it CTDs. don't wanna bother trying to load a previous save ( i have a quicksave from my initial "lets see if it works right" run) because multiple mods specifically state i should do a clean install and start a new game.... if anyone has some suggestions to help me get my oblivion experience on the road i would appreciate it.... i know the info i'm giving is probably extrememly general.... i'm not good at troubleshooting :( but if there's any information that would help you help me let me know thank you in advance.... Link to comment Share on other sites More sharing options...
Candex Posted August 9, 2011 Share Posted August 9, 2011 Yes... apparently... did you install all mods at once? This is a no-no... Unmake that bashed patch, disable all installed mods and relaunch your game. Make sure that you can start a new game like this. You don't need to save if you don't want to, although I would recommend you to do so anyway just to make sure. You see, a combo with OOO, MMM, and BC all at once is enough to turn crazy any machine. Go one by one. Are you using BOSS? If so, look at how the mods are ordered, and activate mods one at a time following load order. Activate a mod, check in game. Repeat. Activate and check ''the big ones'' and then proceed with the rest. Hope that helps....:turned: Link to comment Share on other sites More sharing options...
Hickory Posted August 9, 2011 Share Posted August 9, 2011 and cleaned up what it told me to in TES4Edit.... The topic title combined with the above statement rings alarm bells. A 'newbie' should not be using TES4Edit to clean mods. It requires an understanding of how TES4Edit works, and equally important, how the mod itself is designed to work. I suggest you uninstall any cleaned mods and reinstall the originals, create a Bashed Patch and take it from there. Only clean mods when you really know what you are doing. Link to comment Share on other sites More sharing options...
jujup3al Posted August 9, 2011 Author Share Posted August 9, 2011 thank you for the suggestions, both of you... I will try candex's suggestion first, followed by Hickory's :) oh and Hickory, so your saying that even though WB's mod checker function tells me there's multiple ITM's and UDR errors i shouldn't use the built in functions of TES4edit to rectify them? How exactly would i know when to and when not to? also... i guess newbie isn't the right word for my level of understanding... i mean i know about BOSS (to answer your question) WB and have read the tut's on it extensively, as well with TES4edit... just had a difficult time understanding i guess will repost with the results once they come to Link to comment Share on other sites More sharing options...
Hickory Posted August 9, 2011 Share Posted August 9, 2011 oh and Hickory, so your saying that even though WB's mod checker function tells me there's multiple ITM's and UDR errors i shouldn't use the built in functions of TES4edit to rectify them? How exactly would i know when to and when not to? No, that's not what I'm saying. I am saying that unless you know exactly what you are doing, cleaning mods with TES4Edit can break them completely. It is a very powerful tool. You will know when to clean them: when you are absolutely confident that you know how to do it correctly. Link to comment Share on other sites More sharing options...
jujup3al Posted August 9, 2011 Author Share Posted August 9, 2011 k... now i'm on a quest to figure out how i'd know haha... i tried candex's suggestion, the game would still not start a new game or load a previous save, i'm re downloading it from steam now, when i go to reload the mods in to the game i should start with the larger overhaul type mods correct? when i first started modding i didn't pay much attention to the size of the mods when choosing an installation order, mostly payed attention to what part of the game it changed (i.e. i started with gameplay changers like Unnecessary Violence and OOO and finished with purely visual mods like better magic effects and all natural) Link to comment Share on other sites More sharing options...
Candex Posted August 10, 2011 Share Posted August 10, 2011 (edited) Adding mods to your game is like building a jenga tower. Do it slowly and ALWAYS with a firm foundation. Or you will loose the balance and crash. You said you tried my suggestion? Do you mean that even without any mod active your game would not start at all? That sounds very bad. Before reinstalling Oblivion you have to clean things thoroughly or guess what. You may reinstall a game with problems. Nobody wants that. In case this is too late and you already reinstalled it, check Bben's Reinstall Procedure. Yes it looks like a lot of words, but please read the first three paragraphs and check at least if you are still at some stage in which you can revert to vanilla or (since you say you use steam) move the steam client. No good? Reinstalling is the only option? Follow the instructions there or at least read them to make sure you did the right thing. As far as I understand you need to clear some things from the registry and move folders temporarily. Once you are done (either reinstalling properly or reverting to vanilla) Launch the game, and make sure it works. I even recommend you to reach the end of the sewers and save. If you are reinstalling completely remember to run the game first, then add the shivering isles if you have it, load game again, then add any DLC, load again. Install ALL the Patches, thre is one fore each DLC plus the officials and unofficials, theyre quite a bunch. OK Now you should be ready to go mod-adding. Make sure you read each readme. Sometimes mods have different settings for Win 64. Sometimes even different for Steam users. Double check everything, make sure the mods you add are compatible with those that are already there. Installation order can be tricky because sometimes files get replaced or changed and the another mod that needs this file in some way will not install as it should. when i go to reload the mods in to the game i should start with the larger overhaul type mods correct? when i first started modding i didn't pay much attention to the size of the mods when choosing an installation order, mostly payed attention to what part of the game it changed (i.e. i started with gameplay changers like Unnecessary Violence and OOO and finished with purely visual mods like better magic effects and all natural) Slowly... There is no official installation order, but as far as I understand (and I can be wrong) it is best if you install first mods that are graphic/visual enhancers, and then the overhauls (MMM, OOO, etc). Install a mod, run BOSS, then read what boss says, and if everything is clear, launch the game. Load a saved game and check everything is fine in your game, save a new save again and install the next mod. Run BOSS between each install and check it. I recommend Not using TES4Edit for now. Start a new game only for each of those mods that specify it. That's a lot of words.:hurr: I hope its useful somehow. Good Luck! Edited August 10, 2011 by Candex Link to comment Share on other sites More sharing options...
jujup3al Posted August 11, 2011 Author Share Posted August 11, 2011 thank you candex, your advice has once again been extremely helpful to my modding knowledge :) i became aware of the re installing with problems issue when i re downloaded it via steam (had to re download it three times i think before i looked for some answers on the forums Xp) following your instructions, i've successfully found a good setup, though i haven't loaded better cities and honestly don't have the willpower to do so yet, so it's not really a concern whether it'll work or not. only thing is for some reason the upperbody of male npc's (as well as my character's) won't show up.... its just feet, legs, empty space where the chest should be, hands and a head.... not sure how to fix that, i'm assuming it has something to do with either the Synx race mod i'm using, or roberts male body replacer since those were the three i installed last... i'm going to search the forums for a solution for that though as i'm sure someone has had a problem with it in the past. also theres a weird kind of helicopter noise continuously playing in the background... not sure what that is, i read that it can come from the curse of hicrine mod, but i don't have that installed at all... thank you again candex, and Hickory, if i could i would give you both a second set of kudos :) Link to comment Share on other sites More sharing options...
jujup3al Posted August 11, 2011 Author Share Posted August 11, 2011 fixed the helicopter noise, refstuff wasn't in the right directory. now to fix the dang body issue. Link to comment Share on other sites More sharing options...
Candex Posted August 11, 2011 Share Posted August 11, 2011 Haha Curse of Hircine! One of my favourites! Sounds more like you have things in the wrong place- probably the upper torso meshes of the roberts body, or you either did not install the replacement clothing/armour stock for it. Does the body show up when not wearing anything at all? I can be wrong tho. I know nothing about the Synx so I can't say much about that. Good to know that you made it work! Link to comment Share on other sites More sharing options...
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