Quetzlsacatanango Posted August 10, 2011 Share Posted August 10, 2011 Is there any way to preview a creature with their weapon? If it's obvious, it's not quite obvious enough.Thanks Link to comment Share on other sites More sharing options...
Draco856 Posted August 10, 2011 Share Posted August 10, 2011 Depends on the creature. If it's a creature that can hold a visible weapon such as Super Mutants, then when viewing the creature in the GECK on the side where it shows abilities and everything there are 2 arrows, just move use those until you see the tab labeled "Model", select that and then check the box labeled "Preview" it's on the bottom. It'll show you the current model(s) of the selected creature. For instance, if I looked at a Mister Gutsy I would see several models checked off, this is the whole creature, if I removed one of those checks part of the model would be removed from the preview, etc.It's the same way when viewing weapon models, only then it's when you've selected the mesh you want to use it automatically shows a preview window. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted August 10, 2011 Author Share Posted August 10, 2011 Are you talking about the ModelList tab?It is a super mutant, and he specifically does not show his weapon. Made sure it's in his weapon list and everything.Model List wouldn't show this anyway, as I understand it, since for SMs, the weapon is not part of their model.So sorry, I'm not following. Might just be me being dense again though. Link to comment Share on other sites More sharing options...
Draco856 Posted August 10, 2011 Share Posted August 10, 2011 When looking at NPCs the weapon would only show if it's in their inventory, and I assumed it's the same for creatures. Since checking it appears it isn't, so maybe putting the weapon model in the folder and adding with the other models might work. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted August 10, 2011 Author Share Posted August 10, 2011 :mellow: :mellow: :mellow: Link to comment Share on other sites More sharing options...
TheTalkieToaster Posted August 10, 2011 Share Posted August 10, 2011 Not to my knowledge, they'll only ever appear in the GECK with it holstered. Link to comment Share on other sites More sharing options...
arcane20 Posted August 11, 2011 Share Posted August 11, 2011 It might work if you select one of the animations that involve a weapon and let it play out. Though I'm not entirely sure. Link to comment Share on other sites More sharing options...
kibblesticks Posted August 11, 2011 Share Posted August 11, 2011 It might work if you select one of the animations that involve a weapon and let it play out. Though I'm not entirely sure. It might, but this doesn't work for humans as far as I know. Link to comment Share on other sites More sharing options...
Kendo 2 Posted August 11, 2011 Share Posted August 11, 2011 Try making a dummy holding cell and dragging them to it. As long as the weapon isn't a leveled list (like WithAmmoAssaultRifleNPC) it should appear in their hands. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted August 11, 2011 Author Share Posted August 11, 2011 I considered that, but I can't view animations in the render window, right? Link to comment Share on other sites More sharing options...
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