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One spell for all


Torrlean

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As the description says, I'm looking for a spell that has all spell effects (Normal ones) In one spell. I want it to be able use the Spell making without having to buy a spell for each and every effect... And yes, I did look through the search, went 3 pages back, under the words "All spells", and did not find one (though, I might've been to broad in the search...), if there is one already done that I didn't catch, I apologize, and will get that. Thank you if you can help, and still again if you cannot...
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I think that the problem here is, that many spelleffects contradict eachother.

 

As an example, putting "Restore health" and "Damage Health" in the same spell would have no effect.

 

So I kindly suggest you be more specific :psyduck:

 

Of course, such spell should not be used in-game. Its only purpose is for spell making and enchanting, so you don't need to learn tons of spells you won't use just to make spell you want.

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If you can use Construction Set, it's not so hard. Just make a new spell, then add all effects available in-game(not ALL effects, because some effects are not used at all and are not recommended to use).

I can try... I never really used the Construction set so I'm afraid I'd break something... May you post a link to a spell creating guide for the CS?

 

 

Edit: I've made it, thank you for all the help...

Edited by Torrlean
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Even though the OP has already solved this:

 

 

If anyone wants a 'balanced' solution to this, my mod 'alternative spellmaking at a price', has a dude in the Arcane Uni who will sell a spell for each school of magic, containing all the effects. Actually casting them will probably crash the game, but they allow you to 'know' the spell effects.

The mod also adds spellmaking for non-guild members, with the guildhall for each school of magic handling spells of that type. However it costs three times the standard price, and you can only make spells of that magic school.

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