bagsack Posted August 12, 2011 Share Posted August 12, 2011 For some reason the names of limbs and extremities in VATS for human characters shows up in what I believe is Italian and not English. Head displays as Testa, Torso shows up as Tronco and etc, etc. Does anyone know how to edit the labels of targets in VATS? Thanks! Link to comment Share on other sites More sharing options...
Fonger Posted August 12, 2011 Share Posted August 12, 2011 language switching is usually caused by using a (or any) foreign language origin mod. seems the construction set (GECK) isn't as clean as it should be and slides this in by itself Link to comment Share on other sites More sharing options...
FlyingHigh10000000 Posted August 12, 2011 Share Posted August 12, 2011 Definitely a mod issue. One of your mods was made with the Italian(?) version of the game, and the GECK decided to swap the language. It seems to change the name of anything modified to fit the region the author's game is, overwriting the names you normally have. (Maybe Bethesda can fix the GECK so this can finally stop being an issue...) If it's really bothersome, use FNVedit to open up every mod you use, and compare any changes to default names. You'll see a red background in most cases, which is FNVedit letting you know there's a major change. Just edit the module and rename it to what it should be, or whatever you want, really, and you'll be set. For VATS, though, it might work differently. In that case, you might want to try creating a "language patch" by setting all of your mods as masters for a brand new ESP file. If I'm thinking correctly, saving the ESP, without any changes at all, besides adding the masters, will give you back your region's names. If not, get back to me and I'll help ya out. Link to comment Share on other sites More sharing options...
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