huntsman2310a Posted August 13, 2011 Share Posted August 13, 2011 I am currently running into many roadblocks, with my custom weapon. heres what I have done so far -I made the basic model, using Blender 2.5.8 -I added some glass and LED materials, not sure if they will actually work in New Vegas though. -Saved the model as a .BLEND file and here I am now. Now I realize there is a nifscripts package for Blender 2.4.9, but I decided to make the model in 2.5.8 because it is much easier doing so. So what I would like to know is if there is a comprehensive article or forum topic, on the Modelling process, for Fallout New Vegas, using the new Blender, Nifskope and the GECK? Link to comment Share on other sites More sharing options...
invaderjon Posted August 13, 2011 Share Posted August 13, 2011 (edited) I am currently running into many roadblocks, with my custom weapon. heres what I have done so far -I made the basic model, using Blender 2.5.8 -I added some glass and LED materials, not sure if they will actually work in New Vegas though. -Saved the model as a .BLEND file and here I am now. Now I realize there is a nifscripts package for Blender 2.4.9, but I decided to make the model in 2.5.8 because it is much easier doing so. So what I would like to know is if there is a comprehensive article or forum topic, on the Modelling process, for Fallout New Vegas, using the new Blender, Nifskope and the GECK? (*inhale* ooooo ) well I'm not sure if you'll be able to use your model because its blender 2.5.8 but if you can open it in 2.4.9 then youre in luck! but anyways here's this really complete guide i found on the internet the other day:http://www.megaupload.com/?d=KY8K5VSK ps what you making? and good luck! oh and also here:http://geck.bethsoft.com/index.php/Creating_A_Custom_Weapon Edited August 13, 2011 by invaderjon Link to comment Share on other sites More sharing options...
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