DocZ Posted August 14, 2011 Share Posted August 14, 2011 Here's my current full load order report: What does all those warn and error messages mean? Everything runs fine but im getting random crashes in about every 30 mins and sometimes during when trying to start the game. Mod load order report! Warning: current load order template contains 297 duplicate entries Fallout3.esm Masterlist Information: $Revision$, $Date$, $LastChangedBy$ Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm Hairday.esm Apocalypse Armory.esm Mart's Mutant Mod.esm Sydney Follower.esp GalaxyNewsRadio100[M].esp* The current load order of this mod does not match the current template Apocalypse Armory.esp* The current load order of this mod does not match the current template Apocalypse Armory - DLC Enhancements.esp* The current load order of this mod does not match the current template Apocalypse Armory - Optional Historical Names.esp* The current load order of this mod does not match the current template Advanced Recon Armor.esp* The current load order of this mod does not match the current template Advanced Recon Armor-Easier Stealth.esp* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. DIM TYPE3 conversions.esp* The current load order of this mod does not match the current template DIM TYPE3clothesRETAIL.esp* The current load order of this mod does not match the current template DIM CUSTOM PRESETS V1.3WEB.esp* The current load order of this mod does not match the current template _R_Tribals.esp* The current load order of this mod does not match the current template Mart's Mutant Mod.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - DLC Anchorage.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - DLC The Pitt.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - DLC Broken Steel.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - DLC Point Lookout.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - DLC Zeta.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - Zones Respawn.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - Tougher Traders.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - Natural Selection.esp* The current load order of this mod does not match the current template Mart's Mutant Mod - Master Menu Module.esp* The current load order of this mod does not match the current template JessiCompanion.esp* The current load order of this mod does not match the current template Follower Amata ULTIMATE.esp* The current load order of this mod does not match the current template EwwGhoulyBody.esp Groovy Followers.esp* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. Sydney Follower - Load Order Fix.esp The order that the current template suggests is as follows:fallout3.esmanchorage.esmthepitt.esmbrokensteel.esmpointlookout.esmzeta.esmhairday.esmapocalypse armory.esmmart's mutant mod.esmgalaxynewsradio100[m].espapocalypse armory.espapocalypse armory - dlc enhancements.espapocalypse armory - optional historical names.espadvanced recon armor.espadvanced recon armor-easier stealth.espdim type3 conversions.espdim type3clothesretail.espdim custom presets v1.3web.esp_r_tribals.espmart's mutant mod.espmart's mutant mod - dlc anchorage.espmart's mutant mod - dlc the pitt.espmart's mutant mod - dlc broken steel.espmart's mutant mod - dlc point lookout.espmart's mutant mod - dlc zeta.espmart's mutant mod - zones respawn.espmart's mutant mod - tougher traders.espmart's mutant mod - natural selection.espmart's mutant mod - master menu module.espjessicompanion.espfollower amata ultimate.espsydney follower.espewwghoulybody.espgroovy followers.espsydney follower - load order fix.esp Link to comment Share on other sites More sharing options...
BlackRampage Posted August 14, 2011 Share Posted August 14, 2011 What does all those warn and error messages mean?Nothing to be greatly concerned about. ! Warning: current load order template contains 297 duplicate entriesNo idea what this means, but I've got around the same number of that. (though I do have a whole lot more mods) * The current load order of this mod does not match the current templateMeans FoMM wants you to those plugins to the location the load order template suggests. Probably a good idea if you follow up on such a suggestion. FoMM pretty reliable about this, especially when you only have a small amount of mods. * The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.Means FoMM simply doesn't knows that plugin. Nothing to be concerned about. Do you know FO3Edit and it's ability to create a merged patch? Could definitely be worth a try making a merged patch. Link to comment Share on other sites More sharing options...
DocZ Posted August 14, 2011 Author Share Posted August 14, 2011 (edited) What does all those warn and error messages mean?Nothing to be greatly concerned about. ! Warning: current load order template contains 297 duplicate entriesNo idea what this means, but I've got around the same number of that. (though I do have a whole lot more mods) * The current load order of this mod does not match the current templateMeans FoMM wants you to those plugins to the location the load order template suggests. Probably a good idea if you follow up on such a suggestion. FoMM pretty reliable about this, especially when you only have a small amount of mods. * The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.Means FoMM simply doesn't knows that plugin. Nothing to be concerned about. Do you know FO3Edit and it's ability to create a merged patch? Could definitely be worth a try making a merged patch. Thanks for clearing those for me..yeah ive heard of the merged patch but since i seem to have "pretty" stable game at mo..simply doesnt seem nessessary..and that is the order FOMM puts the Mods..for some reason Sydney follower ESP. is highligted in black like ESM. files and it cannot be placed on the bottom..that's where's Fomm places it..after all ESM. files. Edited August 14, 2011 by DocZ Link to comment Share on other sites More sharing options...
BlackRampage Posted August 15, 2011 Share Posted August 15, 2011 (edited) for some reason Sydney follower ESP. is highligted in black like ESM. files and it cannot be placed on the bottom..that's where's Fomm places it..after all ESM. files.That's easy to solve. Run FO3Edit in masterupdate mode to .esm-ify all your plugins. Then you can place the sydney plugin where it belongs. Edit: Spelling Edited August 15, 2011 by BlackRampage Link to comment Share on other sites More sharing options...
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