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Load order problem and crashing


DocZ

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Here's my current full load order report: What does all those warn and error messages mean? Everything runs fine but im getting random crashes in about every 30 mins and sometimes during when trying to start the game.

 

Mod load order report

! Warning: current load order template contains 297 duplicate entries

 

Fallout3.esm

Masterlist Information: $Revision$, $Date$, $LastChangedBy$

 

Anchorage.esm

 

ThePitt.esm

 

BrokenSteel.esm

 

PointLookout.esm

 

Zeta.esm

 

Hairday.esm

 

Apocalypse Armory.esm

 

Mart's Mutant Mod.esm

 

Sydney Follower.esp

 

GalaxyNewsRadio100[M].esp

* The current load order of this mod does not match the current template

 

Apocalypse Armory.esp

* The current load order of this mod does not match the current template

 

Apocalypse Armory - DLC Enhancements.esp

* The current load order of this mod does not match the current template

 

Apocalypse Armory - Optional Historical Names.esp

* The current load order of this mod does not match the current template

 

Advanced Recon Armor.esp

* The current load order of this mod does not match the current template

 

Advanced Recon Armor-Easier Stealth.esp

* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.

 

DIM TYPE3 conversions.esp

* The current load order of this mod does not match the current template

 

DIM TYPE3clothesRETAIL.esp

* The current load order of this mod does not match the current template

 

DIM CUSTOM PRESETS V1.3WEB.esp

* The current load order of this mod does not match the current template

 

_R_Tribals.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod - DLC Anchorage.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod - DLC The Pitt.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod - DLC Broken Steel.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod - DLC Point Lookout.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod - DLC Zeta.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod - Zones Respawn.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod - Tougher Traders.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod - Natural Selection.esp

* The current load order of this mod does not match the current template

 

Mart's Mutant Mod - Master Menu Module.esp

* The current load order of this mod does not match the current template

 

JessiCompanion.esp

* The current load order of this mod does not match the current template

 

Follower Amata ULTIMATE.esp

* The current load order of this mod does not match the current template

 

EwwGhoulyBody.esp

 

Groovy Followers.esp

* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.

 

Sydney Follower - Load Order Fix.esp

 

The order that the current template suggests is as follows:

fallout3.esm

anchorage.esm

thepitt.esm

brokensteel.esm

pointlookout.esm

zeta.esm

hairday.esm

apocalypse armory.esm

mart's mutant mod.esm

galaxynewsradio100[m].esp

apocalypse armory.esp

apocalypse armory - dlc enhancements.esp

apocalypse armory - optional historical names.esp

advanced recon armor.esp

advanced recon armor-easier stealth.esp

dim type3 conversions.esp

dim type3clothesretail.esp

dim custom presets v1.3web.esp

_r_tribals.esp

mart's mutant mod.esp

mart's mutant mod - dlc anchorage.esp

mart's mutant mod - dlc the pitt.esp

mart's mutant mod - dlc broken steel.esp

mart's mutant mod - dlc point lookout.esp

mart's mutant mod - dlc zeta.esp

mart's mutant mod - zones respawn.esp

mart's mutant mod - tougher traders.esp

mart's mutant mod - natural selection.esp

mart's mutant mod - master menu module.esp

jessicompanion.esp

follower amata ultimate.esp

sydney follower.esp

ewwghoulybody.esp

groovy followers.esp

sydney follower - load order fix.esp

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What does all those warn and error messages mean?

Nothing to be greatly concerned about.

 

! Warning: current load order template contains 297 duplicate entries

No idea what this means, but I've got around the same number of that. (though I do have a whole lot more mods)

 

* The current load order of this mod does not match the current template

Means FoMM wants you to those plugins to the location the load order template suggests. Probably a good idea if you follow up on such a suggestion. FoMM pretty reliable about this, especially when you only have a small amount of mods.

 

* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.

Means FoMM simply doesn't knows that plugin. Nothing to be concerned about.

 

Do you know FO3Edit and it's ability to create a merged patch? Could definitely be worth a try making a merged patch.

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What does all those warn and error messages mean?

Nothing to be greatly concerned about.

 

! Warning: current load order template contains 297 duplicate entries

No idea what this means, but I've got around the same number of that. (though I do have a whole lot more mods)

 

* The current load order of this mod does not match the current template

Means FoMM wants you to those plugins to the location the load order template suggests. Probably a good idea if you follow up on such a suggestion. FoMM pretty reliable about this, especially when you only have a small amount of mods.

 

* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another.

Means FoMM simply doesn't knows that plugin. Nothing to be concerned about.

 

Do you know FO3Edit and it's ability to create a merged patch? Could definitely be worth a try making a merged patch.

 

Thanks for clearing those for me..yeah ive heard of the merged patch but since i seem to have "pretty" stable game at mo..simply doesnt seem nessessary..and that is the order FOMM puts the Mods..for some reason Sydney follower ESP. is highligted in black like ESM. files and it cannot be placed on the bottom..that's where's Fomm places it..after all ESM. files.

Edited by DocZ
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for some reason Sydney follower ESP. is highligted in black like ESM. files and it cannot be placed on the bottom..that's where's Fomm places it..after all ESM. files.

That's easy to solve. Run FO3Edit in masterupdate mode to .esm-ify all your plugins. Then you can place the sydney plugin where it belongs.

 

Edit: Spelling

Edited by BlackRampage
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