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Anyone willing to make some mutant skeletons?


huntsman2310a

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While messing around on the forums one bright shiny day, I decided to post that I would make a Deathclaw hunting squad.

 

Now while I haven't done anything about that, I will now do so, since I've been running into roadblocks with my custom weapon making.

 

But the thing is I don't want to just stick on a couple of brahmin skulls and human femurs, because wouldn't that make the guy wearing the outfit a fake and hoaxer?

 

So I beseech someone with knowlege in Modelling and Texturing to make up some skeletons for the creatures out there in the Mohave.

 

I am looking for mainly a Death Claw skeleton and Big Horner skeleton.

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If by skeleton you mean an actual skeleton for the creatures (with bones and stuff), then you should probably go look for it in this mod: http://www.newvegasnexus.com/downloads/file.php?id=41117

 

Or if you mean the skeleton to base models on, you can find it in meshes/creatures/<creature>/skeleton.nif in the Fallout - Meshes.bsa archive.

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