huntsman2310a Posted August 18, 2011 Share Posted August 18, 2011 While messing around on the forums one bright shiny day, I decided to post that I would make a Deathclaw hunting squad. Now while I haven't done anything about that, I will now do so, since I've been running into roadblocks with my custom weapon making. But the thing is I don't want to just stick on a couple of brahmin skulls and human femurs, because wouldn't that make the guy wearing the outfit a fake and hoaxer? So I beseech someone with knowlege in Modelling and Texturing to make up some skeletons for the creatures out there in the Mohave. I am looking for mainly a Death Claw skeleton and Big Horner skeleton. Link to comment Share on other sites More sharing options...
Glenstorm Posted August 18, 2011 Share Posted August 18, 2011 If by skeleton you mean an actual skeleton for the creatures (with bones and stuff), then you should probably go look for it in this mod: http://www.newvegasnexus.com/downloads/file.php?id=41117 Or if you mean the skeleton to base models on, you can find it in meshes/creatures/<creature>/skeleton.nif in the Fallout - Meshes.bsa archive. Link to comment Share on other sites More sharing options...
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