arcane20 Posted August 19, 2011 Share Posted August 19, 2011 I'm looking for something which can do the equivilent of setalert on NPC's but on the player. Is there a command for this. If not does anyone know how to do this using say pickidle or something?Thanks :thumbsup: Link to comment Share on other sites More sharing options...
arcane20 Posted August 29, 2011 Author Share Posted August 29, 2011 Still looking for a solution to this. Link to comment Share on other sites More sharing options...
phoneyLogic Posted August 29, 2011 Share Posted August 29, 2011 What do you mean with "equivilent of setalert on NPC's"?The animation? Link to comment Share on other sites More sharing options...
rickerhk Posted August 30, 2011 Share Posted August 30, 2011 This might be a workaround: if player.GetEquipped WeaponIWantToUse if player.IsweaponOut else TapControl 4 endif endif requires NVSE for the TapControl functionProbably want to use a timer or a check to make sure TapControl is only pressed once, else the weapon will fire after the first tap. Link to comment Share on other sites More sharing options...
arcane20 Posted August 30, 2011 Author Share Posted August 30, 2011 (edited) Thanks ricker.I'll definitely give that a go in the morning. :thumbsup: Kudos. Edit: kudos button is broken. so please accept this bunny. (\ /)( . .) OC(")(") Edit: It works perfectly. You really are the scripting guru.Probably want to use a timer or a check to make sure TapControl is only pressed once, else the weapon will fire after the first tap. I'll keep this in mind if I do have any problems but the script only runs once so I don't think it'll be nessesary. Edited August 31, 2011 by arcane20 Link to comment Share on other sites More sharing options...
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