ub3rman123 Posted August 29, 2011 Share Posted August 29, 2011 When you have a NiAlphaProperty on an object, all parts of the texture with transparency will be transparent. Remove the alpha from where you don't want it, and then alter the texture for the cloth sttrips appearance. Link to comment Share on other sites More sharing options...
Keirgarth Posted August 29, 2011 Share Posted August 29, 2011 (edited) ouch. did you use shades of grey, or did you use black and white? Shades of grey would usually cause this as pure black is one state and pure white is the other. ub3rman123: are you saying to delete the portion of the alpha all together in the areas that are supposed to be completely opaque? Edited August 29, 2011 by Keirgarth Link to comment Share on other sites More sharing options...
ub3rman123 Posted August 29, 2011 Share Posted August 29, 2011 Yeah, the texture has to be only transparent where you want transparency to appear on the model. It might be tricky to do without it turning all washed out. Link to comment Share on other sites More sharing options...
Wraithofdoom Posted August 29, 2011 Author Share Posted August 29, 2011 (edited) im loss, what are we trying to accomplish again ? :wallbash: the clothes ? Edited August 29, 2011 by Wraithofdoom Link to comment Share on other sites More sharing options...
Keirgarth Posted August 29, 2011 Share Posted August 29, 2011 Actually, it might be fairly easy to accomplish setting up a shadow mask before creating the alpha. Then you can use the mask to set the transparency area. Link to comment Share on other sites More sharing options...
Sita Posted September 4, 2011 Share Posted September 4, 2011 I feel greatly exceeded in graphics when I try to follow your conversation. At the same time it is not hard. I have not had much time this week between Deus Ex III and my job.I give you the link to the full archive will be simpler: megaupload Link to comment Share on other sites More sharing options...
Keirgarth Posted September 4, 2011 Share Posted September 4, 2011 Downloading now, will put the files back up when I am done. :) Link to comment Share on other sites More sharing options...
Keirgarth Posted September 4, 2011 Share Posted September 4, 2011 Finally had a chance to look at what you had put on the site. Do you have the original files you used to create the .dds files? Having the original files would make life a lot easier when it comes to creating the alpha channel. Link to comment Share on other sites More sharing options...
Sita Posted September 5, 2011 Share Posted September 5, 2011 No problem, here they are:http://www.megaupload.com/?d=2KUUSVO4I also put the contents of the normal map and glow map. Link to comment Share on other sites More sharing options...
Keirgarth Posted September 5, 2011 Share Posted September 5, 2011 Grab this and load it into game and let me know what you think. It should be ok, as the original was ok. I did edit the nif in nifskope to make sure that the alpha was enabled and tested on my system to be sure it appears correctly. http://www.filefactory.com/file/cd7398d/n/New_Sita_s_Horses_of_Darkness.rar Link to comment Share on other sites More sharing options...
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