olafreinhardweyer Posted August 21, 2011 Share Posted August 21, 2011 (edited) I am a big fan of the Random Extra Traps mod.I'd like to see a similar mod, that adds mines to the Wastelandthat go all the way to make that horryfying beep-beep-beep- but won't go off. Consider them dummies or just broken. WHY PUT SOMETHING LIKE THIS INGAME? Becausewith experience, that a mine doesn't go off, ALL mines becomemuch scarier. What happens to you in vanilla, when you approacha mine? You are afraid you might not be able to stop it fromgoing off. Now add to this the experience, that sometimes theywon't go off at all, what does this do to you? Well you're actuallyhoping for it. It's very simple psychology - with hope comes fear!There will be TWO fears now, where before there was only one: 1) I might not be quick or able enough to disarm that mine (Vanilla)2) Holy s***, i hope that mine is broken, but what if not ...?!? Fear is a funny thing. It's afraid of result, yes, but the more reasonsthere are to get that result, the more affraid you have to be. Fakemines are that reason. The hope doesn't weight as much as thefear, your hopes might not come through.As you see, though the mod would add fake mines, it's not thesefake mines that this mod is about, but the danger of mines. Edited August 21, 2011 by olafreinhardweyer Link to comment Share on other sites More sharing options...
Khajit187 Posted August 21, 2011 Share Posted August 21, 2011 ...love it. Second it. Link to comment Share on other sites More sharing options...
Azrael120782 Posted August 25, 2011 Share Posted August 25, 2011 add random mine fields too. and make the one bigger.add it a 50/50 chance of it being broken but leave the little light on.And they should be repairable to make a good mine Link to comment Share on other sites More sharing options...
bben46 Posted August 25, 2011 Share Posted August 25, 2011 Great idea. Little known real life historyDuring WWII, a comparison was made of troops crossing a mine fields while under fire.- one group was made up of units that knew they were crossing a mine field. The second group was units crossing similar mine fields that didn't know there were mines. The units that knew, and took precautions, had nearly 50% more casualties because they moved so slow. The second group of units just kept moving - attributing casualties due to the mines to enemy fire. The psychological effect of knowing there were mines caused actual casualties to the attacking troops. :confused: Link to comment Share on other sites More sharing options...
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