nyrb Posted August 21, 2011 Share Posted August 21, 2011 (edited) Something quite strange has started happening after reinstalling and updating mods - unfortunately, I updated a lot at once, so I'm not sure which ones, specifically, have changed. A short time after loading a game, a fairly strong pink/purple overlay will be applied over the game, like this. This frequently happens when opening the pip-boy. At the same time, the pause menu will stop working (nothing appears when escape is pressed) and other menus will also stop working. This seems to be accompanied by black textures in some places. The pink textures sometimes start immediately on load, other times a short time after. They seem to be triggered by loading content from a new cell by walking along, and opening the pip-boy after running the game for a short amount of time. I haven't been able to find anyone with a very similar problem. This is not the same as the 'pink screen of death' which apparently appears for some people when starting the game. I encountered a similar problem a while ago, which I think was caused by the Ambient Temperature patch for Nevada Skies being out of date. This time, however, disabling Nevada Skies does not fix the problem. Load order:(a lot of unselected plugins have been merged into the bashed patch) [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] Ambient Temperature.esm[X] IWR.esm[X] Advanced Recon Tech.esm[X] CINEMATECH.esm[X] decwithreg.esm[X] Decrucifixion.esm[X] Detect Traps.esm[X] NVCE Main.esm[X] Fiends, With Style.esm[X] Frequency.esm[X] Inventory Access.esm[X] NVR-Strip.esm[X] Primary Needs HUD.esm[X] Project Nevada - Core.esm[X] Project Nevada - Equipment.esm[X] rePopulated Wasteland.esm[X] Selective Fire.esm[X] Tales from the Burning Sands.esm[X] weapon mod expansion.esm[X] WME - Dead Money.esm[X] WME - Honest Hearts.esm[X] WME - Old World Blues.esm[X] WMVM.esm[X] ELECTRO-CITY - CompletedWorkorders.esm[X] aHUD.esm[X] iHUD.esm[X] NSkies URWLified.esm[X] Compiled Patch.esp[X] Compiled Patch - DeadMoney.esp[X] Compiled Patch - HonestHearts.esp[X] Compiled Patch - OldWorldBlues.esp[X] MojaveLoadingScreens.esp[X] DarNifiedUINV.esp[X] CASM.esp[X] HUD Extended.esp[X] HUD Extended - Ambient Temperature.esp[X] DistantCompanionsFix.esp[X] Immersive Compass Markers.esp[X] IWR - Rebuilt.esp[X] OperationFixedTerrain.esp[X] The Mod Configuration Menu.esp[ ] Alsatian NCR Guard Dogs.esp[ ] 1st Recon Revised.esp[ ] 1st Recon Revised - NPC Cosmetic Fixes.esp[X] AWSW.esp[X] FixedUpAtomicWranglerApartment.esp[X] brahmin-variant.esp[ ] Fasto.esp[X] GRARG.esp[X] ExtendedNVRadio (Secret Stash).esp[X] RadioClassical.esp[ ] rePopulated Wasteland - NPC Cosmetic Fixes.esp[X] NVCE DLC01.esp[ ] NVCE DLC02.esp[ ] NVCE DLC03.esp[ ] Project Nevada - NPC Cosmetic Fixes.esp[X] NVR-NPCs.esp[X] SRDG.esp[X] Free the Slaves.esp[X] Gomorrah3rdFloor.esp[X] Living Casino Interiors.esp[X] Lone Wolf Camp.esp[X] GoodspringsSewer-1.22.esp[X] NV Interiors - El Ray Motel.esp[X] NV Interiors - West Vegas Fringe.esp[X] NV Interiors - Cottonwood Cove.esp[X] RustTownV1-1.esp[X] The New Bison Steve Hotel.esp[X] NVR_rePopulated Wasteland_Patch.esp[X] NVR-ELECTRO-CTIY_Patch.esp[X] NVR-Version_10.esp[X] Perks for Challenges.esp[X] ImprovedTerrifyingPresence.esp[ ] Classic FO SM_v1.2.esp[X] Project Nevada - Cyberware.esp[X] Project Nevada - Dead Money.esp[X] Project Nevada - Honest Hearts.esp[X] Selective Fire - Project Nevada.esp[X] Frequency - Project Nevada Patch.esp[X] Mobile_Bus.esp[X] lexx-q-warehouse-war-house.esp[X] Dog_City3.esp[X] NewVegasBounties.esp[ ] Detect Traps - Perk.esp[X] Casino Exchange All.esp[X] Decrucifixion.esp[X] Decrucifixion - More Victims.esp[ ] Detect Traps - DLC.esp[X] Frequency - Dead Money Patch.esp[X] Frequency - Honest Hearts Patch.esp[X] Frequency - Old World Blues Patch.esp[X] Improved Non Combat XP-Orchid.esp[ ] NoHarassingTheKing.esp[X] Static Battery Replacer.esp[X] WMVM-DM.esp[X] WMVM-OWB.esp[X] ArmourRepairKits.esp[X] Bountiful Harvest.esp[X] Energy Conversion Converter.esp[X] Advanced Recon Gear.esp[X] Advanced Recon Tech.esp[ ] Advanced Recon Tech - Detect Traps.esp[ ] better that gun 223.esp[ ] old vaquero includes that gun.esp[X] Advanced Recon Armor.esp[X] Advanced Recon Desert Ranger Helmet.esp[X] Advanced Recon Range Finder.esp[X] Advanced Recon Gear - Project Nevada.esp[X] Brotherhood Armor.esp[ ] Brotherhood Armor - NPC Cosmetic Fixes.esp[X] Colossus T49.esp[ ] Project Nevada - T49XV Patch.esp[X] CRHDV3O2.esp[X] EMR-StealthSuitMkII.esp[X] EMR-StealthSuitMkII - Project Nevada GRB.esp[X] FlashlightNVSE.esp[X] LeatherBackpack - eng.esp[ ] NCR Ranger Helmet Neck Cover.esp[X] Powered Power Armor.esp[X] Ambient Temperature - PPA.esp[X] KillingKarmaFix.esp[X] Charisma Based Follower Limit.esp[X] Companion Sandbox Mode.esp[ ] Comp_Idles_NV.esp[X] NVWillow.esp[X] SunnyCompanion.esp[ ] MiscItemIconsNV.esp[X] dD - Enhanced Blood Main NV.esp[ ] dD-Smaller Spatters Realistic.esp[X] Delay DLC - Dead Money.esp[X] Delay DLC - Honest Hearts.esp[X] Delay DLC - Old World Blues.esp[X] Jump Fall Fixer.esp[X] Melee Lock-On.esp[X] Project Nevada - Rebalance.esp[X] RandomExtraTrapsNV.esp[X] Runner.esp[X] AG Melee Mods.esp[ ] weapon mod expansion.esp[ ] WME - that gun 223.esp[X] AG Supplementary Uniques WME.esp[X] AG Supplementary Uniques-Dead Money WME.esp[X] AG Supplementary Uniques-Honest Hearts WME.esp[X] AG Supplementary Uniques-Old World Blues.esp[X] Frequency - AG S. Uniques WME Patch.esp[X] Mod Loot - 2. Reasonably Rare (WME).esp[X] Project Nevada - WME.esp[ ] WME - Honest Hearts.esp[ ] WME - Old World Blues.esp[ ] WME - Ironsights - HH.esp[ ] WME - Arenovalis.esp[ ] WME - Dead Money Arenovalis Retex.esp[ ] WME - Honest Hearts Arenovalis.esp[ ] Frequency - WME Patch.esp[ ] Frequency - WME Honest Hearts Patch.esp[ ] Frequency - WME Old World Blues Patch.esp[ ] Frequency - WME Ironsights Patch.esp[ ] Frequency - WME IS HH Patch.esp[X] EVE FNV.esp[X] Project Nevada - EVE.esp[ ] WMEVE.esp[ ] Frequency - EVE Patch.esp[ ] Frequency - WMEVE Patch.esp[X] Meltdown Medley.esp[X] WMVM-WME.esp[X] WMVM-WME-DM.esp[X] WMVM-WME-HH.esp[X] WMVM-WME-OWB.esp[X] OFT_HonestHearts.esp[X] OFT_HonestHearts_Interiors.esp[X] Vurt's WFO.esp[X] Bashed Patch, 0.esp[X] NSkies URWLifiedDM.esp[X] NSkies URWLifiedHH.esp[X] NSkies URWLifiedOWB.esp[X] Interior Lighting Overhaul-Realistic Interiors-Full.esp[X] ILO-RI-Dead Money.esp[X] ILO-RI-Honest Hearts.esp[X] ILO-RI-Rust Town.esp[ ] ILO-RI-PipBoy Light.esp[X] DYNAVISION 2 - Dynamic Lens Effect.esp[X] ELECTRO-CITY - Imaginator.esp[X] UnderwaterFX.esp[X] UWFXGodrays.esp[X] Directors Chair.esp Total esp/esm files: 150 I also use Enhanced Shaders Lite with a sunstare pallet. I'm launching from the NVSE 4GB loader. So far tried, without success...Creating a clean save without Nevada SkiesMoving Nevada Skies aroundDisabling Nevada Skies DLC pluginsDisabling Nevada Skies entirelyRebuilding bashed patchDisabling ILO-RIDisabling Dynavision, Imaginator and the Director's ChairReinstalling Enhanced Shaders LiteRemoving Enhanced Shaders LiteUpdating my graphics card driversLaunching NVSE through FOMM instead of using the 4GB patchRe-running the Unified HUD ProjectReinstalling the Mod Configuration MenuLoading from an earlier saveDisabling and re-enabling archive invalidation in FOMM Partial sucess was achieved by running without NVSE, which avoided the pink overlay (at least for the few minutes that I played) but broke a lot of other mods which use NVSE. This also did not prevent the texture glitches. Still, this suggests that the problem may be (at least partly) caused by an NVSE-using mod. I would have assumed the most likely candidates are the Director's Chair and the mods it depends on, but removing them did not fix the problem. All of my mods are in FOMODs, so if it is necessary, a complete reinstall would be easier than it might be otherwise. I would prefer not to do this if it's not necessary, so I'm asking here before I go and try that. Anyone have any idea what might cause this problem? :) Edited August 21, 2011 by nyrb Link to comment Share on other sites More sharing options...
nyrb Posted August 21, 2011 Author Share Posted August 21, 2011 I believe the error is due to hitting the mod limit. Disabling several mods which didn't really affect a lot caused the error to disappear. I'm now going to reinstall Enhanced Shaders and reactivate ILO-RI, since it may instead be these mods causing the problem. Link to comment Share on other sites More sharing options...
EvilDeadAsh34 Posted August 22, 2011 Share Posted August 22, 2011 I've had almost the same problem as you, minus the pink overlay, but it happened immediately after finishing OWB. I also had the problem of the menu screwing up and textures going crazy. I had to disable all of my mods minus the readius and had to make a clean save and start adding them back one by one. I never finished adding them all back because i'm afraid to break my game. I know i'm being no help whatsoever but i just felt like letting you know you're not the only one that had that problem. Link to comment Share on other sites More sharing options...
luthienanarion Posted August 22, 2011 Share Posted August 22, 2011 (edited) New Vegas can only handle 140-150 plugins depending on your system (unlike TES4 and FO3), regardless of how small or large they are. Strange Things happen when you approach or exceed this limit. More info in this thread. Edited August 22, 2011 by luthienanarion Link to comment Share on other sites More sharing options...
nyrb Posted August 25, 2011 Author Share Posted August 25, 2011 Yes, I found out about that already and this was the problem. Thank you though. (I had believed I hadn't exceeded the plugin limit) Link to comment Share on other sites More sharing options...
michel92 Posted September 14, 2011 Share Posted September 14, 2011 You might as well try to merge your small mods to save some space and improve stability. Search for FNV Plugin Utility. Link to comment Share on other sites More sharing options...
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