jaime74 Posted August 27, 2011 Share Posted August 27, 2011 Hi all, I am looking for help from anybody who has some experience in modifying gravity (which should be possible with OBSE functions at least since OBSE v20, according to my understanding). I am currently working on a mod that should modify gravity/velocity effects while under water.I've been experimenting a lot with the following OBSE functions that - according to the documentation at http://obse.silverlock.org/obse_command_doc.html - look like the right methods for it:SetLocalGravitySetLocalGravityVectorSetVelocitySetVerticalVelocityHowever, it looks like none of these functions seem to be working under water. For instance, if I use SetLocalGravity to change gravity to a value above the default (which is -515), my player character will immediately be drawn straight up into the air, given that he's standing on dry ground (which means that the function is working per se). But once I am swimming or diving, this has no effect at all. Am I doing something wrong, or is this a limitation of OBSE or the game engine, that cannot be worked around in some way? Thanks!! Link to comment Share on other sites More sharing options...
snortimer Posted September 1, 2011 Share Posted September 1, 2011 There's no gravity in water, as your character always stays at the same height, so I'd say engine limitation Link to comment Share on other sites More sharing options...
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