Charlinho Posted August 28, 2011 Share Posted August 28, 2011 If there's anyone out there who can get a non CM-Companion npc to enter Redrose Manor via ai then PLEASE let me know. I have several (persistent) companions from another companion mod strewn around the countryside and instead of having them standing around in their cellsI like to give them a busy day wandering around, visiting places doing things etc. So far so good until I had the brilliant idea of getting them all to meet up in Redrose Manor once a day for smalltalk, meet Vilja and so on. There is just no way I can get them to enter the celI (Introducing to Vilja made no difference). They get to the front door stairs and just flip from left to right.Even the front door they refuse to go to if I set an X-marker slap bang in front of it.I also changed the door ref to not require a key etc..and so on. Then tried again with Vanilla Npc...same result. What is there about Redrose Manor cell that's sodifferent to the other ones, mods or vanilla? I use Wrye Bash to esmify/espify Redrose Manor, OBMM to resort Load Order, and Tes4edit to clean Mods. I'vesuccessfully tweaked quite a few esp's but this one beats me..I'm not a modder. So if anyone likes to solve riddles I suggest trying Nerussa from Wawnet Inn (very little ai, essential, nearby). I will be eternally grateful. Link to comment Share on other sites More sharing options...
Hickory Posted August 28, 2011 Share Posted August 28, 2011 Have you given the companions their 'companion keys'? Link to comment Share on other sites More sharing options...
Charlinho Posted August 29, 2011 Author Share Posted August 29, 2011 @they got the companion key for Redrose Manor via the console and the token for all companions after introduction to Vilja. Link to comment Share on other sites More sharing options...
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