FrederickI Posted August 29, 2011 Share Posted August 29, 2011 (edited) When using the Supreme Magicka mod (version 0.90b), I will sometimes experience crashes entering certain dungeon areas. The crash occurs while loading the area (i.e. when the loading screen is still showing, generally with the loading bar less than 10% of the way done). If I reload a pre-crash save, the game always crashes again when I try to enter the area again. Enabling SMDebugMode1 in the .ini file prevents the crashes, but doing so disables the main control script, which includes several features that I am very fond of. EDIT: Disabling all the token systems (section under the debug modes in the .ini file) prevents crashes too. I'll try individually re-enabling them to see which one(s) are responsible. Here is a list of my loaded mods, which is the output of Wrye Bash's mod list feature (the mods are sorted according to the latest BOSS masterlist).I can't find any relevant logs or debug output. OBSE.log stops at the most recent Streamline autosave, and has no information about the crash. I can't see what the console looks like at the time of the crash, because it happens during a loading screen.I've searched around several forums, but can't find any posts from others who encountered this problem. Has anyone else experienced similar crashes? Is there some change I can make to Supreme Magicka's scripting that will alleviate these crashes? Are there other steps I can or should take? Will I just have to leave SMDebugMode1 on, losing some of the mod's most useful features? Edited August 29, 2011 by Frederick_I Link to comment Share on other sites More sharing options...
HeyYou Posted August 29, 2011 Share Posted August 29, 2011 Try using conscribe to log the console output to a text file. Link to comment Share on other sites More sharing options...
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