luxwing0go Posted August 30, 2011 Share Posted August 30, 2011 (edited) Just reinstalled uFCOM and Oblivion on my new computer. Not using any newer mods from before and never had this problem before. Starting to wig me out a little. So here's the thing: I will walk into the Imperial City and one of the guards will just be lying on the ground like he's dead. I can loot him and everything. So, I resurrect him. He falls right back down again! This has happened three times so far: Imperial City gates, Pell's Inn, and in the Bravil Castle. Don't know if it's related, but people have been walking into walls and into the water on the city isle. Did I go bonkers or what? Load order for the ogling: Active Mod Files: 00 Oblivion.esm 01 Cobl Main.esm [Version 1.73] 02 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 03 Mart's Monster Mod.esm [Version 3.7b3p3] 04 FCOM_Convergence.esm [Version 0.9.9MB3] 05 Armamentarium.esm [Version 1.35] 06 Ulrim's Horses.esm 07 Artifacts.esm 08 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI] 09 Francesco's Optional New Items Add-On.esm [Version 4.5bSI] ++ EVE_StockEquipmentReplacer4FCOM.esp 0A Natural_Weather_by_Max_Tael.esp 0B Natural_Habitat_by_Max_Tael.esp 0C Natural_Water_by_Max_Tael.esp ++ Brighter_Torches.esp 0D Tona's_ModsStore.esp 0E Apachii_Heroes_Store.esp 0F The Lost Spires.esp 10 Natural_Vegetation_by_Max_Tael.esp ++ Leviathan Soul Gems Abridged.esp 11 RRElphintos.esp 12 Enhanced Water v2.0 HDMI.esp ++ Francesco's Dark Seducer Weapons Patch.esp ++ FCOM_Francescos.esp [Version 0.9.9] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 13 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] 14 AliveWaters.esp 15 AliveWaters - Koi Addon.esp 16 AliveWaters - Slaughterfish Addon.esp 17 Enhanced Economy.esp [Version 5.2.2] ++ MMM_Runeskull_Rebalance_BETA2.esp [Version Beta] 18 Cobl Glue.esp [Version 1.73] 19 Cobl Si.esp [Version 1.63] 1A Bob's Armory Oblivion.esp 1B Cheat Bob's Armory Oblivion.esp 1C FCOM_BobsArmory.esp [Version 0.9.9] 1D Loth's Blunt Weapons for Npcs.esp ++ FCOM_LothsBluntWeapons.esp [Version 0.9.9] 1E Oblivion WarCry EV.esp [Version 1.09] 1F FCOM_WarCry.esp [Version 0.9.9MB5] 20 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] ++ OOO-Water_Weeds.esp [Version 1.33] 21 OOO-No_Guild_Ownership.esp [Version 1.33] ++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33] 22 ArmamentariumArtifacts.esp [Version 1.35] 23 OOO 1.32-Cobl.esp [Version 1.72] ++ FCOM_Cobl.esp [Version 0.9.9] 24 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] 25 FCOM_Convergence.esp [Version 0.9.9Mb3] ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] 26 FCOM_RealSwords.esp [Version 0.9.9] ++ FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3] ++ FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3] ++ FCOM_SpawnRatesStronger.esp [Version 0.9.9Mb3] 27 Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3] ++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3] ++ FCOM_LessRats.esp [Version 0.9.9] ++ FCOM_NoReaversInGates.esp [Version 0.9.9] ++ FCOM_NoAdventurersInGates.esp [Version 0.9.9] ++ FCOM_LessReaversInGates.esp [Version 0.9.9] 28 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] ++ Mart's Monster Mod - No Undead Rise.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3] 29 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] 2A Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3] 2B Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] 2C Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f] ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9] ++ FCOM_BobsGuardUnity.esp [Version 0.9.9] ++ FCOM_HungersUnitySI.esp [Version 0.9.9] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] ++ ArmamentariumLL4OOO.esp [Version 2.01] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] 2D OOO-WaterFish.esp [Version 1.34] ++ MMM-Cobl.esp [Version 1.73] 2E Artifacts.esp ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] 2F Mart's Monster Mod - City Defences.esp [Version 3.7b3p3] ++ FCOM_Knights.esp [Version 0.9.9Mb3] ++ FCOM_Archery.esp [Version 0.9.9] ++ OOO-Magic_Script_Effect_Fix.esp [Version 1.33] 30 Cobl Silent Equip Misc.esp [Version 01] 31 RealisticLeveling.esp 32 Atmospheric Loading Screens - No Text.esp 33 Unofficial Oblivion Patch.esp [Version 3.2.0] 34 Oblivion Citadel Door Fix.esp 35 DLCShiveringIsles.esp 36 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 37 DLCHorseArmor.esp 38 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 39 DLCOrrery.esp 3A DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 3B DLCVileLair.esp 3C DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 3D DLCMehrunesRazor.esp 3E DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 3F DLCThievesDen.esp 40 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 41 DLCFrostcrag.esp 42 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 43 Knights.esp 44 Knights - Unofficial Patch.esp [Version 1.0.9] 45 IlluminationWithin.esp 46 DLCSpellTomes.esp 47 Unlimited Rings 2.0 -auto.esp 48 RealisticForceMedium.esp ++ MaleBodyReplacerV4.esp 49 Bag of Holding.esp [Version 1.5.0] 4A Francesco's Optional Chance of Stronger Bosses.esp 4B Francesco's Optional Chance of Stronger Enemies.esp 4C Francesco's Optional Leveled Guards.esp 4D Francesco's Optional Chance of More Enemies.esp 4E MHE v2 - Exnem&Robert Tail.esp [Version 2] 4F BrumaMGRestored.esp 50 BrumaMGRestored-Frostcrag.esp 51 Slof's Horses Base.esp 52 Alternative Beginnings.esp [Version 1.1.1] ++ EVE_KnightsoftheNine.esp 53 EVE_ShiveringIslesEasterEggs.esp ++ EVE_StockEquipmentReplacer.esp ++ EVE_StockEquipmentReplacer for OOO.esp ++ EVE_StockEquipmentReplacer4MMM.esp ++ Fransfemale.esp ** Armamentium female.esp ++ ArtifactsFemaleArmor.esp ++ Ulrim's Horses - Knights patch.esp 54 Ulrim's Horses.esp ++ DMC Stylish - Specialanims.esp 55 Fish! - v1.1.esp 56 Bashed Patch, 0.esp Any clues? Any help appreciated. P.S. - I bashed the patch as per the instructions for uFCOM stated. Otherwise I'd get CTDs from the load menu. Edited August 30, 2011 by luxwing0go Link to comment Share on other sites More sharing options...
Keirgarth Posted August 30, 2011 Share Posted August 30, 2011 First off, did you use BOSS to sort your load order? I ask this as I have fcom installed as well and your load order is different than mine. I don't have some of the mods you have running, but I do have others. Here is my load order so you can compare, but running BOSS should give you about the same thing. Active Mod Files: 00 Oblivion.esm [CRC: D670DD74] 01 All Natural Base.esm [Version 1.3.1] [CRC: 47867C56] 02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5b] [CRC: 5D8B0DF9] 03 Francesco's Optional New Items Add-On.esm [Version 4.5b] [CRC: CE811D7B] 04 Cobl Main.esm [Version 1.72] [CRC: 8284D0E6] 05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] [CRC: C09734F4] 06 Mart's Monster Mod.esm [Version 3.7b3p3] [CRC: 5D909483] 07 FCOM_Convergence.esm [Version 0.9.9a7] [CRC: E73357CD] 08 Armamentarium.esm [Version 1.35] [CRC: BCF36F0D] 09 Artifacts.esm [CRC: 679DB0A3] 0A Better Cities Resources.esm [Version 4.9.5] [CRC: C1CC0CA4] ** TNR ALL RACES FINAL.esp [CRC: 3EAE3D44] 0B Unofficial Oblivion Patch.esp [Version 3.3.5] [CRC: 68A05293] 0C Better Cities .esp [Version 4.7.0] [CRC: 8F16A015] 0D Francesco's Optional Chance of Stronger Bosses.esp [CRC: C4F8DD5B] 0E Francesco's Optional Chance of Stronger Enemies.esp [CRC: F9809708] ** Francesco's Optional Leveled Guards.esp [CRC: 3CE20AB5] ++ FCOM_Francescos.esp [Version 0.9.9] [CRC: A27190A9] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] [CRC: 4547AA1F] 0F FCOM_FrancescosNamedBosses.esp [Version 0.9.9] [CRC: 60FF114D] 10 All Natural.esp [Version 1.3.1] [CRC: 0C2B2233] ++ All Natural - MMM Patch.esp [Version 1.3] [CRC: 8198FCB1] 11 Immersive Interiors.esp [Version 0.8.1] [CRC: 1464E3CC] 12 Side's EAX Control.esp [Version 1.0] [CRC: 106C3756] 13 All Natural - Real Lights.esp [Version 1.3.1] [CRC: 544AC04C] 14 Book Jackets Oblivion.esp [CRC: 88936850] 15 EasySpellRemovalv1.esp [CRC: 198872F5] 16 Streamline 3.1.esp [CRC: 25C25D60] ** EVE_StockEquipmentReplacer.esp [CRC: 02EC9CA3] ** Armamentium female.esp [CRC: 13C12334] 17 Cobl Glue.esp [Version 1.72] [CRC: EAB6315A] 18 Bob's Armory Oblivion.esp [CRC: DE136AF6] 19 FCOM_BobsArmory.esp [Version 0.9.9] [CRC: 5A017B08] 1A Oblivion WarCry EV.esp [Version 1.08a] [CRC: 89745DD9] 1B FCOM_WarCry.esp [Version 0.9.9] [CRC: 2AB563E8] 1C Oscuro's_Oblivion_Overhaul.esp [Version 1.34] [CRC: AD2A2935] 1D OOO-Map_Markers_Stock.esp [Version 1.33] [CRC: A8FC19E3] ++ OOO-DLT_Remover.esp [Version 1.33] [CRC: C4D121FF] ++ ArmamentariumLLVendors.esp [Version 1.35] [CRC: 0A8CB72D] 1E ArmamentariumArtifacts.esp [Version 1.35] [CRC: 74D0F883] 1F OOO 1.32-Cobl.esp [Version 1.72] [CRC: 23312D99] ++ FCOM_Cobl.esp [Version 0.9.9] [CRC: BE78E32B] 20 FCOM_Convergence.esp [Version 0.9.9] [CRC: E6F0D173] 21 FCOM_RealSwords.esp [Version 0.9.9] [CRC: AD5EC654] 22 FCOM_DurabilityAndDamage.esp [Version 0.9.9] [CRC: 1650A744] ++ FCOM_SpawnRatesReduced.esp [Version 0.9.9] [CRC: 4E68061B] ++ FCOM_NoReaversInGates.esp [Version 0.9.9] [CRC: 22C0B57E] ++ FCOM_NoAdventurersInGates.esp [Version 0.9.9] [CRC: B359A7AF] ++ Mart's Monster Mod - No Bone Loot.esp [Version 3.7b3p3] [CRC: 5CF5B873] ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9] [CRC: ACBB13AD] ++ FCOM_BobsGuardUnity.esp [Version 0.9.9] [CRC: 5C5585E0] ** FCOM_FriendlierFactions.esp [Version 0.9.9] [CRC: 21EC43A1] ++ ArmamentariumLL4OOO.esp [Version 2.01] [CRC: 7FE9F55D] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] [CRC: 9330907E] ** Fransfemale.esp [CRC: 1302B5B2] ++ MMM-Cobl.esp [Version 1.69] [CRC: 82EE4E0B] ** EVE_StockEquipmentReplacer4FCOM.esp [CRC: 761D67A5] ** EVE_StockEquipmentReplacer for OOO.esp [CRC: D71907D9] ** EVE_StockEquipmentReplacer4MMM.esp [CRC: 9F65E062] 23 Artifacts.esp [CRC: 66B9B580] ** ArtifactsFemaleArmor.esp [CRC: ABCCD7AE] ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] [CRC: 1FD522A4] 24 GlenvarCastle.esp [CRC: 718904AC] 25 Harvest [Flora].esp [Version 3.0.0] [CRC: 93873332] 26 D2k-AutoHarvest.esp [CRC: CBAE229B] 27 Bag of Holding.esp [Version 1.5.0] [CRC: 132FD19B] ++ DarNified Books for OOO.esp [Version 1.2] [CRC: 8F6D348C] 28 P1DkeyChain.esp [Version 5.00] [CRC: 6E4F2756] 29 Alternative Beginnings.esp [Version 1.1] [CRC: AD221D32] 2A RealisticForceLow.esp [CRC: 63B900E2] 2B RealisticMagicForceMedium.esp [CRC: 711E59D2] 2C EnchantmentMastery.esp [CRC: 5D1E2E81] 2D RefScope.esp [Version 2.1.2] [CRC: 09E4EE27] 2E Mighty Magick - Core.esp [Version 1.2] [CRC: 73357CCF] ++ Mighty Magick - Skills.esp [Version 1.2] [CRC: F7B5668A] 2F Mighty Magick - Magicka Pool Progression.esp [Version 1.2] [CRC: 667B7173] 30 Mighty Magick - Side Effects.esp [Version 1.2] [CRC: E5FE9132] ++ Mighty Magick - Sigil Stones.esp [Version 1.2] [CRC: 4B66E7F2] 31 Mighty Magick - Restore Magicka Potions [OOO].esp [Version 1.2] [CRC: 37E60F70] 32 attack and hide medium v2.1.esp [CRC: D3D2A8E8] 33 nGCD.esp [CRC: D57FC3CA] 34 nGCD Oghma Infinium.esp [CRC: 497AAD7E] ++ nGCD Skeleton Key.esp [CRC: D80A3E21] 35 DesuChan's Dolls.esp [CRC: 9A9AFD0D] 36 Cobl Races.esp [Version 1.52] [CRC: AA29DCA8] ++ EVE_KhajiitFix.esp [CRC: 2FA07B05] 37 Better Cities Full.esp [Version 4.9.5] [CRC: 040952FD] 38 Better Imperial City.esp [Version 4.9.5] [CRC: B5B4F398] 39 Better Cities - COBL.esp [Version 2.1] [CRC: 489B15CF] 3A Better Clocks for Better Cities.esp [CRC: 9876B083] ++ Disable Tutorial Text.esp [CRC: 3F321A0F] ++ Francesco's day lenght rescale 1-16.esp [CRC: 2B3AD7CA] 3B GW71_Life_Detect.esp [CRC: 2A373F67] ++ LightSpellWhiteDimmer.esp [CRC: 4F1C1CA9] ** FCOM_Archery.esp [Version 0.9.9] [CRC: 779D0F82] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3] [CRC: 8565EC88] 3C Bashed Patch, 0.esp [CRC: 55D14743] 3D DesuChan's Dolls (Non-SI).esp [CRC: BB475024] 3E Deadlier Sneaking.esp [CRC: 356384A4] Link to comment Share on other sites More sharing options...
luxwing0go Posted August 30, 2011 Author Share Posted August 30, 2011 (edited) Huh. Didn't notice until now but Wrye bash reordered my files. Maybe that's what caused this? If this works, I'mma gonna feel sooooo stupid. xP Dumb Wrye Bash! Keep them in the right order! Gonna try this again in the morning. thanks for pointing this out for me! EDIT: Lock times was enabled. BAAAAW! Edited August 30, 2011 by luxwing0go Link to comment Share on other sites More sharing options...
Keirgarth Posted August 30, 2011 Share Posted August 30, 2011 Keep us posted on your success or failure, :) Link to comment Share on other sites More sharing options...
luxwing0go Posted August 30, 2011 Author Share Posted August 30, 2011 Well, rebashed it, added some .esp files I was missing from the previous install (forgot the exem runeskulls esp. D'oh!) and waiting 7 days in game. Everything seems okay now! I think that load order was what was doing it. Thanks for the help! Kudos to ya! Link to comment Share on other sites More sharing options...
Keirgarth Posted August 30, 2011 Share Posted August 30, 2011 Glad we could help you out :) Link to comment Share on other sites More sharing options...
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