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PROBLEM: People collapse but are still alive?


luxwing0go

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Just reinstalled uFCOM and Oblivion on my new computer. Not using any newer mods from before and never had this problem before. Starting to wig me out a little.

 

So here's the thing: I will walk into the Imperial City and one of the guards will just be lying on the ground like he's dead. I can loot him and everything. So, I resurrect him. He falls right back down again! This has happened three times so far: Imperial City gates, Pell's Inn, and in the Bravil Castle. Don't know if it's related, but people have been walking into walls and into the water on the city isle. Did I go bonkers or what?

 

Load order for the ogling:

 

Active Mod Files:
00  Oblivion.esm
01  Cobl Main.esm  [Version 1.73]
02  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
03  Mart's Monster Mod.esm  [Version 3.7b3p3]
04  FCOM_Convergence.esm  [Version 0.9.9MB3]
05  Armamentarium.esm  [Version 1.35]
06  Ulrim's Horses.esm
07  Artifacts.esm
08  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
09  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
++  EVE_StockEquipmentReplacer4FCOM.esp
0A  Natural_Weather_by_Max_Tael.esp
0B  Natural_Habitat_by_Max_Tael.esp
0C  Natural_Water_by_Max_Tael.esp
++  Brighter_Torches.esp
0D  Tona's_ModsStore.esp
0E  Apachii_Heroes_Store.esp
0F  The Lost Spires.esp
10  Natural_Vegetation_by_Max_Tael.esp
++  Leviathan Soul Gems Abridged.esp
11  RRElphintos.esp
12  Enhanced Water v2.0 HDMI.esp
++  Francesco's Dark Seducer Weapons Patch.esp
++  FCOM_Francescos.esp  [Version 0.9.9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
13  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
14  AliveWaters.esp
15  AliveWaters - Koi Addon.esp
16  AliveWaters - Slaughterfish Addon.esp
17  Enhanced Economy.esp  [Version 5.2.2]
++  MMM_Runeskull_Rebalance_BETA2.esp  [Version Beta]
18  Cobl Glue.esp  [Version 1.73]
19  Cobl Si.esp  [Version 1.63]
1A  Bob's Armory Oblivion.esp
1B  Cheat Bob's Armory Oblivion.esp
1C  FCOM_BobsArmory.esp  [Version 0.9.9]
1D  Loth's Blunt Weapons for Npcs.esp
++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
1E  Oblivion WarCry EV.esp  [Version 1.09]
1F  FCOM_WarCry.esp  [Version 0.9.9MB5]
20  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
++  OOO-Water_Weeds.esp  [Version 1.33]
21  OOO-No_Guild_Ownership.esp  [Version 1.33]
++  OOO-Container_Trap_Instant_Effects.esp  [Version 1.33]
22  ArmamentariumArtifacts.esp  [Version 1.35]
23  OOO 1.32-Cobl.esp  [Version 1.72]
++  FCOM_Cobl.esp  [Version 0.9.9]
24  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]
25  FCOM_Convergence.esp  [Version 0.9.9Mb3]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
26  FCOM_RealSwords.esp  [Version 0.9.9]
++  FCOM_SpawnRatesReduced.esp  [Version 0.9.9Mb3]
++  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]
++  FCOM_SpawnRatesStronger.esp  [Version 0.9.9Mb3]
27  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]
++  FCOM_LessRats.esp  [Version 0.9.9]
++  FCOM_NoReaversInGates.esp  [Version 0.9.9]
++  FCOM_NoAdventurersInGates.esp  [Version 0.9.9]
++  FCOM_LessReaversInGates.esp  [Version 0.9.9]
28  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - No Undead Rise.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]
29  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
2A  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]
2B  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
2C  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]
++  FCOM_HungersUnitySI.esp  [Version 0.9.9]
++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
++  ArmamentariumLL4OOO.esp  [Version 2.01]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35]
2D  OOO-WaterFish.esp  [Version 1.34]
++  MMM-Cobl.esp  [Version 1.73]
2E  Artifacts.esp
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
2F  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]
++  FCOM_Knights.esp  [Version 0.9.9Mb3]
++  FCOM_Archery.esp  [Version 0.9.9]
++  OOO-Magic_Script_Effect_Fix.esp  [Version 1.33]
30  Cobl Silent Equip Misc.esp  [Version 01]
31  RealisticLeveling.esp
32  Atmospheric Loading Screens - No Text.esp
33  Unofficial Oblivion Patch.esp  [Version 3.2.0]
34  Oblivion Citadel Door Fix.esp
35  DLCShiveringIsles.esp
36  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
37  DLCHorseArmor.esp
38  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
39  DLCOrrery.esp
3A  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
3B  DLCVileLair.esp
3C  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
3D  DLCMehrunesRazor.esp
3E  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
3F  DLCThievesDen.esp
40  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
41  DLCFrostcrag.esp
42  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]
43  Knights.esp
44  Knights - Unofficial Patch.esp  [Version 1.0.9]
45  IlluminationWithin.esp
46  DLCSpellTomes.esp
47  Unlimited Rings 2.0 -auto.esp
48  RealisticForceMedium.esp
++  MaleBodyReplacerV4.esp
49  Bag of Holding.esp  [Version 1.5.0]
4A  Francesco's Optional Chance of Stronger Bosses.esp
4B  Francesco's Optional Chance of Stronger Enemies.esp
4C  Francesco's Optional Leveled Guards.esp
4D  Francesco's Optional Chance of More Enemies.esp
4E  MHE v2 - Exnem&Robert Tail.esp  [Version 2]
4F  BrumaMGRestored.esp
50  BrumaMGRestored-Frostcrag.esp
51  Slof's Horses Base.esp
52  Alternative Beginnings.esp  [Version 1.1.1]
++  EVE_KnightsoftheNine.esp
53  EVE_ShiveringIslesEasterEggs.esp
++  EVE_StockEquipmentReplacer.esp
++  EVE_StockEquipmentReplacer for OOO.esp
++  EVE_StockEquipmentReplacer4MMM.esp
++  Fransfemale.esp
**  Armamentium female.esp
++  ArtifactsFemaleArmor.esp
++  Ulrim's Horses - Knights patch.esp
54  Ulrim's Horses.esp
++  DMC Stylish - Specialanims.esp
55  Fish! - v1.1.esp
56  Bashed Patch, 0.esp

 

 

Any clues? Any help appreciated.

 

P.S. - I bashed the patch as per the instructions for uFCOM stated. Otherwise I'd get CTDs from the load menu.

Edited by luxwing0go
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First off, did you use BOSS to sort your load order? I ask this as I have fcom installed as well and your load order is different than mine. I don't have some of the mods you have running, but I do have others. Here is my load order so you can compare, but running BOSS should give you about the same thing.

 

Active Mod Files:

 

00  Oblivion.esm [CRC: D670DD74]
01  All Natural Base.esm  [Version 1.3.1] [CRC: 47867C56]
02  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5b] [CRC: 5D8B0DF9]
03  Francesco's Optional New Items Add-On.esm  [Version 4.5b] [CRC: CE811D7B]
04  Cobl Main.esm  [Version 1.72] [CRC: 8284D0E6]
05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34] [CRC: C09734F4]
06  Mart's Monster Mod.esm  [Version 3.7b3p3] [CRC: 5D909483]
07  FCOM_Convergence.esm  [Version 0.9.9a7] [CRC: E73357CD]
08  Armamentarium.esm  [Version 1.35] [CRC: BCF36F0D]
09  Artifacts.esm [CRC: 679DB0A3]
0A  Better Cities Resources.esm  [Version 4.9.5] [CRC: C1CC0CA4]
**  TNR ALL RACES FINAL.esp [CRC: 3EAE3D44]
0B  Unofficial Oblivion Patch.esp  [Version 3.3.5] [CRC: 68A05293]
0C  Better Cities .esp  [Version 4.7.0] [CRC: 8F16A015]
0D  Francesco's Optional Chance of Stronger Bosses.esp [CRC: C4F8DD5B]
0E  Francesco's Optional Chance of Stronger Enemies.esp [CRC: F9809708]
**  Francesco's Optional Leveled Guards.esp [CRC: 3CE20AB5]
++  FCOM_Francescos.esp  [Version 0.9.9] [CRC: A27190A9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9] [CRC: 4547AA1F]
0F  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9] [CRC: 60FF114D]
10  All Natural.esp  [Version 1.3.1] [CRC: 0C2B2233]
++  All Natural - MMM Patch.esp  [Version 1.3] [CRC: 8198FCB1]
11  Immersive Interiors.esp  [Version 0.8.1] [CRC: 1464E3CC]
12  Side's EAX Control.esp  [Version 1.0] [CRC: 106C3756]
13  All Natural - Real Lights.esp  [Version 1.3.1] [CRC: 544AC04C]
14  Book Jackets Oblivion.esp [CRC: 88936850]
15  EasySpellRemovalv1.esp [CRC: 198872F5]
16  Streamline 3.1.esp [CRC: 25C25D60]
**  EVE_StockEquipmentReplacer.esp [CRC: 02EC9CA3]
**  Armamentium female.esp [CRC: 13C12334]
17  Cobl Glue.esp  [Version 1.72] [CRC: EAB6315A]
18  Bob's Armory Oblivion.esp [CRC: DE136AF6]
19  FCOM_BobsArmory.esp  [Version 0.9.9] [CRC: 5A017B08]
1A  Oblivion WarCry EV.esp  [Version 1.08a] [CRC: 89745DD9]
1B  FCOM_WarCry.esp  [Version 0.9.9] [CRC: 2AB563E8]
1C  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34] [CRC: AD2A2935]
1D  OOO-Map_Markers_Stock.esp  [Version 1.33] [CRC: A8FC19E3]
++  OOO-DLT_Remover.esp  [Version 1.33] [CRC: C4D121FF]
++  ArmamentariumLLVendors.esp  [Version 1.35] [CRC: 0A8CB72D]
1E  ArmamentariumArtifacts.esp  [Version 1.35] [CRC: 74D0F883]
1F  OOO 1.32-Cobl.esp  [Version 1.72] [CRC: 23312D99]
++  FCOM_Cobl.esp  [Version 0.9.9] [CRC: BE78E32B]
20  FCOM_Convergence.esp  [Version 0.9.9] [CRC: E6F0D173]
21  FCOM_RealSwords.esp  [Version 0.9.9] [CRC: AD5EC654]
22  FCOM_DurabilityAndDamage.esp  [Version 0.9.9] [CRC: 1650A744]
++  FCOM_SpawnRatesReduced.esp  [Version 0.9.9] [CRC: 4E68061B]
++  FCOM_NoReaversInGates.esp  [Version 0.9.9] [CRC: 22C0B57E]
++  FCOM_NoAdventurersInGates.esp  [Version 0.9.9] [CRC: B359A7AF]
++  Mart's Monster Mod - No Bone Loot.esp  [Version 3.7b3p3] [CRC: 5CF5B873]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9] [CRC: ACBB13AD]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9] [CRC: 5C5585E0]
**  FCOM_FriendlierFactions.esp  [Version 0.9.9] [CRC: 21EC43A1]
++  ArmamentariumLL4OOO.esp  [Version 2.01] [CRC: 7FE9F55D]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35] [CRC: 9330907E]
**  Fransfemale.esp [CRC: 1302B5B2]
++  MMM-Cobl.esp  [Version 1.69] [CRC: 82EE4E0B]
**  EVE_StockEquipmentReplacer4FCOM.esp [CRC: 761D67A5]
**  EVE_StockEquipmentReplacer for OOO.esp [CRC: D71907D9]
**  EVE_StockEquipmentReplacer4MMM.esp [CRC: 9F65E062]
23  Artifacts.esp [CRC: 66B9B580]
**  ArtifactsFemaleArmor.esp [CRC: ABCCD7AE]
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0] [CRC: 1FD522A4]
24  GlenvarCastle.esp [CRC: 718904AC]
25  Harvest [Flora].esp  [Version 3.0.0] [CRC: 93873332]
26  D2k-AutoHarvest.esp [CRC: CBAE229B]
27  Bag of Holding.esp  [Version 1.5.0] [CRC: 132FD19B]
++  DarNified Books for OOO.esp  [Version 1.2] [CRC: 8F6D348C]
28  P1DkeyChain.esp  [Version 5.00] [CRC: 6E4F2756]
29  Alternative Beginnings.esp  [Version 1.1] [CRC: AD221D32]
2A  RealisticForceLow.esp [CRC: 63B900E2]
2B  RealisticMagicForceMedium.esp [CRC: 711E59D2]
2C  EnchantmentMastery.esp [CRC: 5D1E2E81]
2D  RefScope.esp  [Version 2.1.2] [CRC: 09E4EE27]
2E  Mighty Magick - Core.esp  [Version 1.2] [CRC: 73357CCF]
++  Mighty Magick - Skills.esp  [Version 1.2] [CRC: F7B5668A]
2F  Mighty Magick - Magicka Pool Progression.esp  [Version 1.2] [CRC: 667B7173]
30  Mighty Magick - Side Effects.esp  [Version 1.2] [CRC: E5FE9132]
++  Mighty Magick - Sigil Stones.esp  [Version 1.2] [CRC: 4B66E7F2]
31  Mighty Magick - Restore Magicka Potions [OOO].esp  [Version 1.2] [CRC: 37E60F70]
32  attack and hide medium v2.1.esp [CRC: D3D2A8E8]
33  nGCD.esp [CRC: D57FC3CA]
34  nGCD Oghma Infinium.esp [CRC: 497AAD7E]
++  nGCD Skeleton Key.esp [CRC: D80A3E21]
35  DesuChan's Dolls.esp [CRC: 9A9AFD0D]
36  Cobl Races.esp  [Version 1.52] [CRC: AA29DCA8]
++  EVE_KhajiitFix.esp [CRC: 2FA07B05]
37  Better Cities Full.esp  [Version 4.9.5] [CRC: 040952FD]
38  Better Imperial City.esp  [Version 4.9.5] [CRC: B5B4F398]
39  Better Cities - COBL.esp  [Version 2.1] [CRC: 489B15CF]
3A  Better Clocks for Better Cities.esp [CRC: 9876B083]
++  Disable Tutorial Text.esp [CRC: 3F321A0F]
++  Francesco's day lenght rescale 1-16.esp [CRC: 2B3AD7CA]
3B  GW71_Life_Detect.esp [CRC: 2A373F67]
++  LightSpellWhiteDimmer.esp [CRC: 4F1C1CA9]
**  FCOM_Archery.esp  [Version 0.9.9] [CRC: 779D0F82]
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.3] [CRC: 8565EC88]
3C  Bashed Patch, 0.esp [CRC: 55D14743]
3D  DesuChan's Dolls (Non-SI).esp [CRC: BB475024]
3E  Deadlier Sneaking.esp [CRC: 356384A4]

 

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Huh. Didn't notice until now but Wrye bash reordered my files. Maybe that's what caused this?

 

If this works, I'mma gonna feel sooooo stupid. xP Dumb Wrye Bash! Keep them in the right order!

 

Gonna try this again in the morning. thanks for pointing this out for me!

 

EDIT: Lock times was enabled. BAAAAW!

Edited by luxwing0go
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Well, rebashed it, added some .esp files I was missing from the previous install (forgot the exem runeskulls esp. D'oh!) and waiting 7 days in game. Everything seems okay now! I think that load order was what was doing it. Thanks for the help! Kudos to ya!
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