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Lefty shooting?


K30N154N

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Sounds simple if you mean switch the camera angle. If you're speaking of your character "physically" shooting from over the left shoulder, that would take some work done to the animations, obviously. Which isn't as simple.

 

Sorry if I stated the obvious, just saying.

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Sounds simple if you mean switch the camera angle. If you're speaking of your character "physically" shooting from over the left shoulder, that would take some work done to the animations, obviously. Which isn't as simple.

 

Sorry if I stated the obvious, just saying.

 

I appreciate the comment, and yes I do mean shooting from the left side. I'm not very tech savy when it comes to animations, coding, things of that sort... I've tried and have failed, but thats neither here nor there... I didn't know that it could be so difficult, why exactly is that if you don't mind me asking?

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Search weapon animation replacer. That mod alone should probably explain how difficult it would be to make animations for a lefty, along with the scripting to configure it. Look at the amount of files in the mod, the size. Yea, its daunting. Definitely a lot of work.
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Most games I know of that let you mirror your weapon do it in first-person only, and by cheating to avoid having to make an entire duplicate set of animations- they just draw the right handed ones and mirror the stuff they display. You could probably write an NVSE plugin to do this (there've been example plugins that tweak the rendering engine) but it'd take a huge amount of effort and wouldn't show up in third person. It's not possible to do it 'properly' as weapons are always parented to the Weapon node on the skeleton, which is located just off the right hand. This cannot be changed.
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