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Zeta crash on abduction


Rebro12

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So I just got back into fallout 3 and put on a bunch of mods to make it a little more interesting. The game has worked well so far, with almost no problems. I've already done operation Anchorage and decided to move onto Zeta. So here's what happens.

When I approach the crashed ship my char gets lifted into the air, screen go black, see the loading icon, hear my equipment being taken off, and then the game crashes. Its just a generic "program has stopped responding" windows crash, so no error message. I'm assuming it's a compatibility issue with one of the mods I'm using.

I do use FOMM and FOSE.

Here is my mod list/load order.

 

Fallout3.esm

ThePitt.esm

PointLookout.esm

Zeta.esm

Anchorage.esm

BrokenSteel.esm

Mart's Mutant Mod.esm

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod.esp

HairPack.esm

Project Beauty.esm

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

Mart's Mutant Mod - Project Beauty.esp

EnhancedChildren.esm

AliciasCuteShop.esm

Shojo Race.esm

Sharing and Caring Companions.esm

Childhood Beginning.esp

Fellout-Full.esp

FelloutNightsRestored.esp

FelloutNightsRestored-Pointlookout.esp

GNR Enhanced.esp

hair_add_npc.esp

CRBSOR.esp

MovableMilkCrates.esp

99+2.esp

Shojo Companions.esp

1PipboyPDA.esp

AliciasCuteShopDoorOverride.esp

 

I'm also using type3 bodies as well as night sky/moon textures. I'm using windows 7 64-bit, GeForce 9600 GT, and an AMD Athlon II X4 630 processor 2.8GHz.

Any input on this issue would be appreciated, Thank you.

Edited by Rebro12
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Shouldn't all the Esm master files be at the top of the load list, i dont think its wise to have esps load before them. Load the hair.esm as the last esm and MMM should be loaded last no matter what. After that, Try master updating everything using Fo3edit, that usually resolves some problems. and if you have installed any mods recently disable them and try.

 

Finally try the hard way, and disable things that look like they will cause conflicts, then gradually everything untill the problem stops, and then figure out a compromise, if that dosnt work there must be some sort of corruption or major files mess up. so try a clean re install :(

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Yeah, what the previous poster said. You should definitely put your .esp plugins below your .esm plugins.

 

In general, a load order should look like this:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

other .esm files

all .esp Files

Weather mods

Lighting mods

Merged patch / bashed patch

 

Note that it's also highly recommended to sort your DLC's like in the example.

 

Even better: Use BOSS to auto-sort your load order.

 

 

Edit: Oh, and welcome to the Nexus Benl100. :biggrin:

Edited by BlackRampage
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Kind of fixed it. Disabled all mods except the race/hair ones and I was able to get onto the ship and save/reload with mods, I ended up losing all my armor but I can just get it back with the console later. I think the problem might have been with the custom items I had equipped, not sure tho.

 

Anyway, Thanks for the help.

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