bigman28 Posted September 1, 2011 Share Posted September 1, 2011 My NPCs seem to be having problems with most Idle animations. They do very few if any, but some do {the sing animation works but none of the ones around it}? Anybody have a clue as to why this is? Thanks, Link to comment Share on other sites More sharing options...
bigman28 Posted September 1, 2011 Author Share Posted September 1, 2011 Anyone out there? This is kinda important. Link to comment Share on other sites More sharing options...
Glenstorm Posted September 2, 2011 Share Posted September 2, 2011 How did you implement the idles? Did you add them as part of the AI package? Or did you put idle markers around the place? If you put them in an AI package, I think it would help if you lower their energy in the AI Data Tab. This would change how frequently they move in a Sandbox/Wander/Guard etc... package. Link to comment Share on other sites More sharing options...
bigman28 Posted September 3, 2011 Author Share Posted September 3, 2011 How did you implement the idles? Did you add them as part of the AI package? Or did you put idle markers around the place? If you put them in an AI package, I think it would help if you lower their energy in the AI Data Tab. This would change how frequently they move in a Sandbox/Wander/Guard etc... package.Sorry about the delay, When I use Idle Markers they don't seem to use them much when in sandbox. and when in the Suites they won't do any by AI package. Link to comment Share on other sites More sharing options...
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