gothxtreme Posted September 1, 2011 Share Posted September 1, 2011 Hey everyone my first time to morrowind and heard there are some really bad bugs and some mods that are must have but its been a while since I saw that particular forum or post, I was wondering what are some critical patches and must have mods for Morrowind? Link to comment Share on other sites More sharing options...
Antilurk Posted September 5, 2011 Share Posted September 5, 2011 (edited) Hey there; this might be a little late, but I've just reinstalled Morrowind on my laptop, and reacquired my standard set of essential mods. I thought these might be useful for you.MWGO - Morrowind Graphics Overhaul. This is actually a large collection of mods, saving you having to hunt around for each of them. It does mindblowing things to the game's appearance, and improves a great many sound effects too. There are also three patches for this (1.1 - 1.3) which are worth getting. MCA - Morrowind Comes Alive. This adds a ton of stuff. There are a load of undead meshes that are bundled in, which serve to vary the appearance of the skeletons and other undead creatures of the game. It also adds a multitude of NPCs on schedules (thousands of them) and several companions to the game, making the whole island seem much more alive and vibrant. Westerly's Master Head Pack. This adds a huge bundle of hairs and heads for all the races. This massively mixes up the NPCs, so they look much more unique. It also allows you to customise your characters even further during the chargen. Compliments MCA greatly, by ensuring the new NPCs don't look like clone armies. A very good mod, with extremely high quality heads. They beat the hell out of Oblivion's "cottage cheese" faces. :P LGNPCs - Less Generic NPCs. You can download a collection of all their projects from their home website. It is a huge collection of dialogue mods that hugely improve conversations with NPCs throughout the game. These mods add personality to the NPCs, and very often new quests to areas too. A very good investment. BTB's Game Improvements. This brutally rebalances the game for the better. Prices are readjusted, magic is tweaked, alchemy is severely altered. He basically works his magic on all aspects of the game, via five different modules. This means you can pick and choose which edits you want, but you should take all of them. They compliment each other well. In any case, BTB has written comprehensive and massive readmes to explain everything that he has done.These are what I use to bring my install up to an 'enhanced vanilla' standard. This is basically a modern update of what the game should have been. After this, add your extra misc mods. You could very easily play with just these though. To make the campaign much, much harder towards the end, Darknut's Greater Dwemer Ruins is also a good investment. EDIT: Oh, one important thing? Do you have the GOTY edition? If yes, it means you have all the expansions and patches, which is good. If you just have Morrowind, you'll have to download the official Bethsoft patches yourself. They're here. Edited September 5, 2011 by Antilurk Link to comment Share on other sites More sharing options...
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