Squall429 Posted September 5, 2011 Author Share Posted September 5, 2011 Anyone...? Link to comment Share on other sites More sharing options...
Squall429 Posted September 6, 2011 Author Share Posted September 6, 2011 Well I re-installed my game and started a new game with my mods and they are STILL NOT MOVING!! I don't know what is going on here!!! Someone please help me as I am at a loss, here are some pictures and my mod list. http://i85.photobucket.com/albums/k65/squall429/Oblivion2011-09-0600-12-33-53.png http://i85.photobucket.com/albums/k65/squall429/Oblivion2011-09-0600-17-04-55.png http://i85.photobucket.com/albums/k65/squall429/Oblivion2011-09-0600-16-21-47.png http://i85.photobucket.com/albums/k65/squall429/Oblivion2011-09-0600-15-58-36.png http://i85.photobucket.com/albums/k65/squall429/Oblivion2011-09-0600-15-37-51.png http://i85.photobucket.com/albums/k65/squall429/Oblivion2011-09-0600-14-54-18.png http://i85.photobucket.com/albums/k65/squall429/Oblivion2011-09-0600-14-44-61.png http://i85.photobucket.com/albums/k65/squall429/Oblivion2011-09-0600-13-53-93.png http://i85.photobucket.com/albums/k65/squall429/Oblivion2011-09-0600-12-54-51.png Here's my Mod list. Oblivion.esmunderdark.esmGlobalSettingsInterface.esmCobl Main.esmKvatch Rebuilt.esmBetter Cities Resources.esmHorseCombatMaster.esmCCC.esmTRoN.espCobl Races TNR.espCobl Races TNR SI.espDLCShiveringIsles.espAkatosh Mount By Saiden Storm.espCharacter_Changer-2826.espFlyingCameraMod.espKill_Bruma_Statue.espP1DrobesOver.espOblivion Graphics Extender Support.espDLCHorseArmor.espDLCOrrery.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espFantasy Mod.espFinalFantasy10BrotherhoodswordNEW.espKitsune.espDLCThievesDen.espExnemRuneskulls.espCobl Glue.espCobl Si.espCobl Tweaks.espOOO 1.32-Cobl.espMMM-Cobl.espFlying Island House.espHighwood.espHighwood-Cobl-Support.espKvatch Rebuilt.espSanctumSanctorum.espSkyrim Alive.espDLCFrostcrag.espKnights.espM.O.E. - Main Quest Delayer.espVillages II.espMillstone_Farm.espSalmo the Baker, Cobl.espBorderless_Cyrodiil-3578.espDeadly Reflex 5 - Timed block and 150% damage.espDeadlyReflex 5 - Combat Moves.espDMC Stylish - Specialanims.esp_Ren_BeautyPack_onlyhairs.esp_Ren_BeautyPack_full.espSalutrian Elves.espCCC.espCobl Races.espCobl Races - Balanced.espBetter Cities Full.espBetter Cities - VWD of the IC.espBetter Cities Full FPS Patch.espBetter Cities - Knights of the Nine.espBetter Cities - COBL.espCobl Filter Late MERGE ONLY.espCobl Silent Equip Misc.espfenrirbyxilver.espIC_Emperors_Quarters.espAncient Fortress.espfishbone estate.espCalender.espWillis.espFF8 Gunblade.espCity in the sky.espHighelfEye.espYorkenheimer Race Pack 1.espSkyrim Chapel.espPlayerMGuildAnvil.espKitsuneWildFoxes.espRideableChochobo.espAir Island.espIC Retexture.espGod Race.espPhototakingMode.espBetter Cities .espBetter Imperial City.espMayu's Animation Overhaul.esp Link to comment Share on other sites More sharing options...
Squall429 Posted September 6, 2011 Author Share Posted September 6, 2011 I hate to keep bumping this topic but I'd really like a fix for this.. I think I've given all the information I could.. so someone please help if you can... Link to comment Share on other sites More sharing options...
burningwreckage00 Posted September 6, 2011 Share Posted September 6, 2011 (edited) 1. Have you checked to see if all the animations are in the Mayu Projects folder? 2. Do you have the MAO OOO compatibility patch since you are using OOO?http://tesnexus.com/downloads/file.php?id=27636 Don't know how well it works since i stopped using MAO and never used OOO. Edited September 6, 2011 by burningwreckage00 Link to comment Share on other sites More sharing options...
Squall429 Posted September 6, 2011 Author Share Posted September 6, 2011 1. Have you checked to see if all the animations are in the Mayu Projects folder? 2. Do you have the MAO OOO compatibility patch since you are using OOO?http://tesnexus.com/downloads/file.php?id=27636 Don't know how well it works since i stopped using MAO and never used OOO. I'm not using OOO that's just a COBL patch that I don't have ticked. And what Animations would I be looking for in that folder? Link to comment Share on other sites More sharing options...
fore Posted September 6, 2011 Share Posted September 6, 2011 I don't think you have an animation problem. You only talk about guards. If your walk animation were missing, then ALL of your vanilla NPCs can't move. Do you have this problem? To me it looks more like an AI package problem. The guards AI packages are either missing, or (more likely) the XMarkers which are target to the travel packages, cannot be reached. I'm not a mod expert, but I see you have an IC district overhaul with all these colorful bricks. What is it? Is this mod installed correctly, in the right load order? Checked the readme for this? Link to comment Share on other sites More sharing options...
Squall429 Posted September 6, 2011 Author Share Posted September 6, 2011 I have Better Cities and IC Retexture but Better Cities was put in after this started happening and IC when I started playing this on PC when it never happened Link to comment Share on other sites More sharing options...
burningwreckage00 Posted September 7, 2011 Share Posted September 7, 2011 (edited) Just to make sure it's not an animation issue, bring up the command console, click on a guard that's not close to you and type "startconversation player". If no animations are missing, they should walk over to you the speak with you. What's the "VWD" patch for in better cities, anyway? Edited September 7, 2011 by burningwreckage00 Link to comment Share on other sites More sharing options...
Squall429 Posted September 7, 2011 Author Share Posted September 7, 2011 Just to make sure it's not an animation issue, bring up the command console, click on a guard that's not close to you and type "startconversation player". If no animations are missing, they should walk over to you the speak with you. What's the "VWD" patch for in better cities, anyway? I used Start conversation and he walked to me and talked to me. The VWD patch is for View Distance of Imperial City for Better Cities. So what might be the problem? Link to comment Share on other sites More sharing options...
burningwreckage00 Posted September 7, 2011 Share Posted September 7, 2011 (edited) Then animations are not the problem. I went to re-consult a video for MAO I watched a long time ago by Sangel2525, and it seems i got the load orders mixed up. MAO should be close to last while Deadly Reflexes should be last. Never used deadly reflexes, so I forgot that detail. If that still doesn't work, i would just start disabling other mods until the problem fixes itself, then look through the ones disable to see if they had any conflicts with each other concerning the guards or the IC itself. I'd start with Better Imperial City since it could very well be an AI package issue or conflict. Edited September 7, 2011 by burningwreckage00 Link to comment Share on other sites More sharing options...
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