JetSteele Posted May 25, 2016 Share Posted May 25, 2016 I've got a user on a mod that claims that the texture is not loading properly on his game (its pixelated), I've made NIF paths before and everything is loading properly in my un-modded game (used for testing) as well as everyone else who has the mod. Everything is loaded inside of a BSA and the scripts of the mod is firing fine for him so I'm assuming that the BSA is installed properly. Is it possible that if someone has too many mods installed (graphics) and their graphics card can't handle it, it doesn't load textures up properly? I know about the purple ones where it just ignores the textures but I was curious if it also affects particle effects. Link to comment Share on other sites More sharing options...
Thallassa Posted May 26, 2016 Share Posted May 26, 2016 Particle effects textures usually don't have mipmaps, so if the user has their texture quality set to anything other than "high", that's what happens. Link to comment Share on other sites More sharing options...
JetSteele Posted May 26, 2016 Author Share Posted May 26, 2016 Ah alright, thanks for clearing that up. Link to comment Share on other sites More sharing options...
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