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Dual constructionkit


X13Studios

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Hey i have been woking on a exspansion to my oblivion, upon creation npcs i ran into a snag. I created all the files neccessary to create voice dialogue but i use the newer version of the kit so my lip sync button is broken. I tried the obse fix but i cant figure out how to install them for the kit. So i opted for what the wiki says. Use both kits, the older one to generate the lip files and the newer for everything elts. But again i hit a snag, it wont let me install both versions it tells me to uninstall 1.2 when i go to install v1.0. plz help me i would really like this to look proper. ty for your time and efforts
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Ok, you can use CSE, and work around it that way.... Or.......

 

1. Uninstall the current version of the CS.

2. Install the earlier version of CS. (the one that lip sync works on.)

3. Navigate to the install folder, and rename the CS executable. Doesn't really matter to what. (leave it as an .exe file though)

4. Install the latest version of the CS, it will talk about uninstalling the earlier version, no worries, let it do what it wants.

 

Done. You will have both versions installed, the earlier version will just have a different name. You might have to change the construction set.ini file to allow multiple editors though. You can have both running at the same time. Keep in mind, changes made in either version won't show in the other version, until you re-load the mod. You also have to jump thru some hoops to get the older editor to load mods saved with the newer version.

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Ok, you can use CSE, and work around it that way.... Or.......

 

1. Uninstall the current version of the CS.

2. Install the earlier version of CS. (the one that lip sync works on.)

3. Navigate to the install folder, and rename the CS executable. Doesn't really matter to what. (leave it as an .exe file though)

4. Install the latest version of the CS, it will talk about uninstalling the earlier version, no worries, let it do what it wants.

 

Done. You will have both versions installed, the earlier version will just have a different name. You might have to change the construction set.ini file to allow multiple editors though. You can have both running at the same time. Keep in mind, changes made in either version won't show in the other version, until you re-load the mod. You also have to jump thru some hoops to get the older editor to load mods saved with the newer version.

 

ok got both now to test.

Edited by X13Studios
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